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Thread: Spells that you cast for n hours actually last n+1 hours

  1. #1
    Postaholic
    Join Date
    Aug 2008
    Posts
    977

    Spells that you cast for n hours actually last n+1 hours

    This is a longstanding bug because the original programmers couldn't count. If you cast a spell for 15 hours, it lasts 16 hours. If you cast a spell for 0 hours, it lasts 1 hour. This should be fixed. Get rid of the 0 hour (which lasts for a full hour) or rename it as the 1 hour.

  2. #2
    Forum Addict RattleHead's Avatar
    Join Date
    Feb 2013
    Posts
    1,267
    definitely a 'feature' :P

  3. #3
    Postaholic
    Join Date
    Aug 2008
    Posts
    977
    Except it's definitely a bug.

    Seriously. Fix these bugs that take 30 seconds to fix. Once they're done I'll start reporting bugs that actually are abusable.

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