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Thread: Ritual Science Addon

  1. #1
    Enthusiast
    Join Date
    Nov 2014
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    368

    Ritual Science Addon

    +Increases success rate in addition to reduced rune cost (mainly to help non-mage types, mage would find this redundant)
    A outerworld vagabond Elf traveling this world.
    From the world of Thardferr, herald of the Eldar Elven Kingdoms
    Elven Roles sense Age 63: Sage, Mystic, Rogue, Tactician, Cleric, Merchant, Heretic, War Hero, Warrior, Paladin, Undead, Artisan, Raider

  2. #2
    Veteran
    Join Date
    Dec 2013
    Location
    Texas
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    708
    I would go even further: eliminate the "number of casts" and just set target strength at 100%. Just like now, it's possible to trigger over or under strength. But unlike now, various factors can impact how much a single cast advances the ritual. Basic cast would be 1.25% to keep the same 80 casts needed for "full strength," but Cunning and/or Invocation could boost it. Maybe Cunning adds to the % boost (so a decently pumped province could maybe get 2 - 2.5%?) and Invocation adds to success rate? The basic value of each cast could be dropped to account for these changes.

  3. #3
    Newbie
    Join Date
    Jan 2019
    Posts
    7
    Like it! Easier to understand what's going on too. Converting from casts to %, like we do today, seems to me like an unnecessary thing to do.

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