II. Personalities
The Heretic
Guilds +75% Effectiveness
Wizards don’t die on failed spells
-50% Thief Losses on failed sabotage
+20% Arcane Arts Sciences Effectiveness
+1 Mana
Spells: Blizzard, Nightmare, Amnesia, Chastity
Start: +200 Wizards, +400 Thieves

The Mystic
Guilds +150% Effectiveness
+25% Offensive Spell Duration
+50% Sorcery Science Effectiveness
Spells: Meteor Showers, Amnesia, Paradise, Revelation
Start: +400 Wizards
The Paladin
Guilds +50% Effectiveness
Can cast support spells on Kingdom mates
-1 Mana Cost to cast support spells
+50% Valor Science Effectiveness
Spells: Paladin Spells
Start: +200 Wizards, +400 Soldiers, +200 Elites

The Rogue
Guilds +50% Effectiveness
Thieve’s Dens +50% Effectiveness
Access to all Thievery Operations Including Rogue Only
+50% Crime Science Effectiveness
+1 Stealth
Spells: Gluttony, Paradise, Revelation
Start: +800 Thieves

The Sage

+25% Scientist Spawn Rate
+25% Books From Scientists
+50% Laboratories, Schools, and Universities Effectiveness
Immune to Amnesia
Spells: Amnesia, Revelation
Start: +100% Starting Scientists

The Tactician
-15% Attack Time
Accurate Espionage
+20% Warfare Sciences Effectiveness
+10% Thievery Effectiveness (TPA)
Spells: Invisibility, Greater Protection
Start: +400 Soldiers, +400 Specialist Credits, +400 Thieves

The Undead
Spreads and is Immune to the Plague
-50% Offensive Military Casualties
-100% Food Consumption
Spells: Animate Dead, Nightmares
Start: +200 Wizards, +400 Soldiers. +400 Specialist Credits

The War Hero
+100% Honor Bonuses
+1 Offense Specialist Strength
+50% Bravery Science Effectiveness
Convert Specialists into Elites
Spells: War Spoils
Start: +800 Elites

The Cleric
-50% Defensive Military Casualties
+10% Magic Effectiveness (WPA)
+33% Shielding and Divination Sciences Effectiveness
Spells: Chastity, Fanaticism, Greater Protection, Divine Shield**
Start: +200 Wizards, +400 Soldiers, +400 Specialist Credits
The Warrior
+10% Offensive Military Effectiveness
Full Conquest Access
+50% Siege Science Effectiveness
Spells: Bloodlust
Start: +800 Soldiers, +800 Specialist Credits