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Thread: scientist spawn rate

  1. #1
    Regular
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    Dec 2008
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    scientist spawn rate

    Hello. I'm trying to find the base scientist spawn rate

    the wiki shows the formula for scientist spawn rate as: Scientists Spawn Rate = X * Race Mod * Laboratories Effect * Revelation Mod

    but nowhere does it say what "X" is. another "x" is referenced in the bonuses equation: Science Bonus = ( # of Books in Type )^(1/x) * . . . .

    but the page doesn't say what that x is either.

    anyone know?

  2. #2
    Member
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    May 2019
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    I would like to know this too. I have five scientists and I don't seem to be getting any more. Is there much randomness involved?

  3. #3
    Member
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    should be something like 1.25% / day
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  4. #4
    Member
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    1.25% / day I have five scientists and I don't seem to be getting

  5. #5
    Post Fiend
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    Nov 2008
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    I don't think there is any randomness involved. You now get a certain % each tick (the posters above suggest 1.25%). This is with no mods obviously, but in this case you get an additional scientist every ~67 real life hours... roughly 1 every 3 days.

  6. #6
    Forum Addict Shai's Avatar
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    X is 1,25%. Right now (with some labs in construction) I have 81,13% lab effect and revelation cast. My current scientist generation rate just went from 72,5% to 75,4%. That is a 2,9% hourly growth.

    1.25*1.8113*1.3 = 2,94% which seems accurate as the generation rate is rounded down to one decimal. So my generation rate most likely was 2,94% but 75,44% was rounded down to 75,4%.

    And calculations with 1,25% spawn rate have been accurate all age, so no randomness involved either.
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  7. #7
    Post Fiend
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    Sep 2017
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    149
    the more gold you spend on x the more x you get

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