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Thread: Age 81 Suggestions

  1. #1
    Director of Age Changes
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    Age 81 Suggestions

    Race/personality suggestions - periodically updated, in an easy to read format - here:

    My preferred 5p specs/1p horses version here:

    https://sites.google.com/view/utopiachanges/guide_5p

    6p specs version:

    https://sites.google.com/view/utopiachanges/guide

    I can provide simulations if needed.

    Mechanics/QoL:

    -Mana and Stealth usable to 0%. 10% nerf to global spell/op damage.

    -Dragons worth 10 meter points.
    -Dragons sent from EoWCF weakened.

    -Minimum meter decay to 3 points.
    -TBD: Steal War Horses unfriendly Op.

    -War Score does not update on declare.
    -Out of range wars don't update War Score (only wars/wins are updated).

    -War range reduced to 83.34%-120% or even 86.95%-115%.
    -Surrendering via forced cease-fire in range incurs a ~3% honor loss for the defending kingdom.
    -War tiers removed.
    -War win science bonus reduced to 48h.
    -Learn captures books in War, at -50% gains.

    -Laboratories max effect capped at 100%.
    -Remove Universities, Guard Stations gain science protection.
    -Schools effect reduced, but grants bonus generation to all categories.
    -Display 2nd decimal for Scientist Generation, 3rd decimal for Science Effects.
    -Add [Max] button for science allocation.

    -Radio button selection on Wizards page that stops/allows Support spells.
    -Target kingdom fields, Select target and Spell/Op selection fields drop down menus visible under 10% Stealth/Mana.
    -Current training time displayed on military page.
    -Current ritual efficiency shown on Cast Ritual page for everyone.
    Last edited by Avenger; 14-07-2019 at 20:01.
    Discord: Hex | IRC: Hextor / Avenger

  2. #2
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    <3 for the mechanic and QoL changes

  3. #3
    Moderator umajon911's Avatar
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    Nice changes. For mystic and rogue though, they should have same % sci bonus
    “The only person you are destined to become is the person you decide to be.”
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  4. #4
    Director of Age Changes
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    Updated (after doing some sims and recalculations).
    Discord: Hex | IRC: Hextor / Avenger

  5. #5
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    I think I praised some of your changes in Discord but because stuff gets lost and I've got time to elaborate:
    Avian-I've heard people mention how rough +15% Casualties for Avian was this age, and after 3 days your worthless. Maybe lower this or remove altogether and adjust benefits accordingly if necessary.
    Dwarf-I've been wanting to see something different with them and from the guide's flavor I proposed -10% military casualties for them. Maybe reduce the +BE% to compensate and give increased wages to them?
    Elf-I like what others said that casting spells on kingdom members be a personality, not a race thing. Otherwise I like the extra mana and d-spec.
    Fae- -10% is gonna hurt but maybe it would be the fix the race needs to not be as good as it was for others (def not this guy)
    Halfer-I think halfers puttered out, at least in our kingdom they did, late age. So without hossies, late age 600gc leets might be hard to manage their econ
    Human, Orc, Undead :thumbsup:

    The personalities I think are well done too, but not as much as scaling specs to 5 strength. :-)

  6. #6
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    drop down nenu in war room when generals out to make range checking easier

  7. #7
    Director of Age Changes
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    Updated with some number tweaks and the Support Spell category exceptions.
    Last edited by Avenger; 23-04-2019 at 20:51.
    Discord: Hex | IRC: Hextor / Avenger

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