At the moment, we would like to hear suggestions that focus on:
1) Introduce new mechanics. Things like kd-wide buffs that can be generated would be an example.


What: HATRED. Provides 5% OME and DME vs players chosen race to hate. Players cannot choose their race, I.E. UD cannot hate UD. Chosen when setting up ones province.

Why: It would provide the player with more options when staring at glaring faults in some races that make them op and the obvious choice for whatever role. Take age 80 as an example, most people knew going in that UD were the clear choice for pure attacker, many of us played UD even though we dont care for the race. Why? To compete. If HATRED were in the game I would have played a Human that hated the UD. It doesnt make them balanced, but it does give a little leeway to choose other options and the UD onslought may have been curbed a little bit. This age was an exception for how grossly op a race (or 2) was. It would have been nice to play a race one enjoy rather than the obvious best.


Thanks for listening.