Since War score was incorporated into the game, the War Win score has been "Safe" - in the sense that, unlike like all other resources in the game, an enemy can not come an take this score away from you.
To accumulate points, all a KD/Monarch has to do is to avoid the tough fights and pick the easy ones. Since nobody can force a war on anyone - a monarch who doesn't like what he/she see can simply refuse to accept a challenge to war or declare a forced CF.


So to build on last age's introduction of honor loss for Force-Ceasefire (in war range), I suggest the following:

If a Kingdom waves a LARGER Kingdom and the Larger Kingdom decides to Force a CF rather than fighting back, the smaller KD is rewarded with a % of the Larger KD's war win score.

Along the lines of:
- Kingdom A waves the larger Kingdom B - which is 105% the NW of Kingdom A. Kingdom B Force-CF's Kingdom A, but will do this at a loss of 5% of their War win score. Kingdom A will gain those 5% war win points.
- Kingdom A waves the larger Kingdom B - which is 110% the NW of Kingdom A. Kingdom B Force-CF's Kingdom A, but will do this at a loss of 10% of their War win score. Kingdom A will gain those 10% war win points.
- Kingdom A waves the larger Kingdom B - which is 120% the NW of Kingdom A. Kingdom B Force-CF's Kingdom A, but will do this at a loss of 20% of their War win score. Kingdom A will gain those 20% war win points.


The important part here is that this transferring of War win points only occurs if a Kingdom waves into and is Force-CF'd by a LARGER Kingdom.
Let Kingdoms that are willing to take a risk of fighting a bigger opponent be rewarded, and those that are unwilling to defend their resources lose some of it.

This would also encourage more activity as waving is rewarded - as an addition to the current state where messaging/waiting/agreeing seems to be the prevalent form for wars to occur.