I am wondering why the need to penalize people for choosing UD? 1st you have the -35% science which already makes them almost unplayable. But really, the need to give UD farms in their initial setup is mind boggling to me. I mean 1 of the reasons to choose UD would be to eliminate the need for 1 entire building type. So now that Ive chosen UD, I must now be penalized in having to waste precious GC(at BOA) and or building credits to Raze a building type that I have 0 need for. How hard could it be to code the game to just give UD 240 Barren Acres to start the age off???????