ASSAULT
=
Avian: war hero
Dwarf: mystic
Gnome: rogue
Human: artisan
Undead: raider
SPEARHEAD
=
Avian: tactician
Dwarf: cleric
Elf: mystic
Faery: mystic
Orc: warrior
HQ
=
Faery: cleric
Faery: heretic
Dwarf: artisan
Human: raider
Undead: tactician
SPEARHEAD
=
Avian: war hero
Elf: cleric
Faery: rogue
Gnome: rogue
Orc: tactician
ASSAULT
=
Gnome: heretic
Elf: heretic
Human: artisan
Orc: warrior
Undead: raider
A slight shuffle from the Revised kingdom; these are more OCD satisfaction of completion moves. I’m sure they’ll have their fans. They’re the ones you draft because they want to play.
It started with me imagining the hyper-op resistant dwarf: artisan, which forced me to move heretic to gnome, tac to the hapless undead, and finally, raider to human. So all in all the kingdom appears happier. The undead tac lies beneath the wings of angels in the HQ division, loaded with passive economy.
Additionally, war hero was moved exclusively to avian to stack heroes inspiration and -25 training time. Warrior was moved exclusively to orc to bolster kingdom nw reach.
Comments welcome. I hope you all enjoy age 88.