SPEARHEAD

Avian: warrior
Faery: mystic
Halfling: rogue
Orc: cleric
Undead: tactician

ASSAULT

Elf: sage
Dark Elf: heretic
Dwarf: artisan
Elf: sage
Human: war hero

HQ

Avian: war hero
Dark Elf: cleric
Dwarf: tactician
Faery: mystic
Halfling: rogue

ASSAULT

Dark Elf: heretic
Dwarf: artisan
Elf: heretic
Human: artisan
Human: sage

SPEARHEAD

Avian: warrior
Faery: mystic
Halfling: rogue
Orc: cleric
Undead: tactician

Hello guys. This is the same as the revised-2 strat I posted yesterday. I must say it was not easy because I’m mulling over the prospect of elf heretics casting guile and popping mystic vortex. I’ve run provinces in critical stations and nw gateways, and if it wasn’t for my activity I’d have been dust. I say that because mystic vortex became more and more prominent as the ages past.
I’d be running a cleric, for instance, holding a nw position to protect our top. The enemy would begin with mystic vortex and I’d be scrambling every aspects of my experience in gaming to maintain my range. Three or more news pages of flack in a tick... you understand.