Genesis Round 211 is here!

This round is based on World of Legends Age 99 base code with some additional Genesis specific changes to make Genesis unique from WoL, as well as for testing some new concepts or ideas that may or may not eventually transfer over to the World of Legends!

Please take a read through the mechanics changes so you're aware of some of the unique features.

This color indicates a new change for the current Round

Also be sure to look at the Race & Personality changes as they can be significantly different than World of Legends

Planned Schedule for the Round
Age Start: 11/23/2022 @ 06:00 GMT
Age End: 11/24/2022 @ 18:00 GMT

Tick Length will be 5 minutes.

Important things to know about Genesis for this age:
  • You can utilize UtopiaBot for free in your Discord server on Genesis (Monarch just needs to set it up!)
  • Invites (6) will be available
  • Mentor DOES work on Genesis
  • Mentoring of other provinces on Genesis will be 8 hours every 12 hours (instead of 4 hours every 24 hours like on WoL)
  • You are able to use Sitting credits on Genesis
  • To prevent abuse, there is a 3 hour waiting period to creating new provinces
  • Vacation mode will begin 24 ticks after activation
  • Vacation mode minimum duration will be 24 ticks
  • Other misc. hostile times / cool down timers are set according to round speed

Important variances from WoL to note
  • Birth Rates are double
  • Wizard generation is double (.04 per guild instead of .02)
  • Draft Rates increased by 50%
  • Provinces will abandon after 1 day of inactivity
  • Income per job is 6 gc
  • Stealth and Mana recovery is doubled (any race or personality mods will be doubled; for example base is 3% per tick which is now 6%, if a race mod says +2% per tick this will also be doubled meaning 4%, therefore a race which states +2% per tick will receive 3% base plus 2% = 5% => doubled to 10%)
  • Base science book production is 400 / tick
  • Starting scientists is 15
  • Scientist generation rate is 5% per tick
  • Nightmare will put troops into training for 4 ticks, reduced from 8
  • Explore/Build Time/Train Time/Army Attack times are all 50% of normal (WoL) (Train time is reduced by 66%)
  • War may be declared by either side when hostility points reach at least 14 on both meters (previously 20)
  • Meter points required for Unfriendly will be 7
  • Meter points required for Hostile will be 12
  • Dragons will generate 8 hostility points
  • Max hostile meter will be 25 points
  • War minimum duration is 14 ticks (OOR wars: 8 ticks)
  • War auto-surrender will occur at 10 ticks
  • End of War CeaseFire may be exited after 6 ticks
  • End of War CeaseFire maximum duration is 48 ticks
  • Kingdom Size is 6
  • Explore costs for Kingdoms with less than 4 Provinces are significantly increased
  • Beginner Protection is 12 ticks (in and out of war)
  • Force CeaseFire Duration is 36 ticks
  • KD Wall does not affects wages
  • War win land reward is 1250
  • Rune decay per tick has been doubled

Ritual Info
  • Abolish Ritual only requires 20 casts
  • Rituals can be destroyed after 10 ticks
  • Ritual will activate automatically in 36 ticks
  • Reduced Self Spell Mana Cost will NOT reduce mana cost for ritual
  • Minimum casts required for 100% efficiency: 15 or [KD Slots x 4] (whichever is greater)
  • Duration is 36 ticks
  • Overcasting formula has been modified

Initial Province Stats
  • Acres: 1200
  • Soldiers: 8000
  • Spec Credits: 8000
  • Thieves: 1500
  • Wizards: 1500
  • Peasants: 9000
  • GC: 900,000
  • Honor: 2500

Should be able to check in-game

Should be able to check in-game

The Round should be open to join shortly!
Have fun