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Thread: Ask Realest Returns

  1. #421
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    Quote Originally Posted by Twyla View Post
    Having been out of the loop for a while, I'm hoping this question doesn't sound too terribly lame:

    What are the 'norms' for DpA, TpA, and WpA for the last two Ages (and worthy benchmarks for the current Age)?
    no such thing as norms, never has been and certainly not now. thats crazy talk.
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  2. #422
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    I saw in the answer about build for undead/tact you never used homes. Do you ever use homes? and if so in what situations do you use them?

  3. #423
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    i use homes if i play a defensive race. undeads are offensive.
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  4. #424
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    Quote Originally Posted by Realest View Post
    no such thing as norms, never has been and certainly not now. thats crazy talk.
    Apologies for misremembering which figures go with which Ages, but the following should better elaborate my inquiry:

    In Ages 10-14, the 'norms' were in the vicinity of:
    • Attackers ~ 35-40 DpA (with Elites out)/1 WpA/2.5 TpA
    • Mage/Thieves ~ 50-55 DpA/3 WpA/6 TpA


    In Ages 19-24, the 'norms' were in the vicinity of:
    • Attackers ~ 60-70 DpA (with Elites out)/1.5 WpA/3.5 TpA
    • Mage/Thieves ~ 100-120 DpA/5 WpA/8 TpA


    In Ages 26-31, the 'norms' returned to roughly the same levels as Ages 10-14.

    Does this sound less 'crazy' to you?

    Or should I further elaborate by saying "Based upon the past two Ages, what would be an educated recommendation this current Age concerning DpA, WpA, and TpA which would be an appropriate benchmark in regards to what would be considered 'generally safe'?"

    If you were even a fraction so intelligent as you make yourself out to be, you would realize that my question was entirely legitimate and far from being 'crazy talk' - despite the terminology not being entirely current.

  5. #425
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    I played in all your eras, and there was never a need to reach certain thresholds or benchmarks, lol. Don't bull****, just play the game.
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  6. #426
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    With the buildings you said to use you didn't have any arms. I'm playing tact not merch, so about what % banks do you usually use. Or when do you use arms?

  7. #427
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    problem with arms is that theyre good for that one moment only (when you train, draft savings are negligible). Long term, you'd have to phase them out since theyre just not worth upkeeping. Hence, in a holistic approach, you just want to go with banks, since thats a building you keep. As for how much to use, it depends on what you aim your final build to be.
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  8. #428
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    Thanks. In what % range to you have your banks for different parts of the age (war, leet training/convert for undead, sci pump). Obviously it isn't always a certain % the whole age. And different parts of the age and situations will need different %'s, but if you could give me an idea of about what %'s you use, since I'm use to always using arms.

  9. #429
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    i use homes if i play a defensive race. undeads are offensive.
    If you aren't using homes, your BE will drop right since there will be more available jobs and less workers. So what do you aim you BE and Draft % to be? And can you explain how that draft %, without homes will give you ____ BE.

  10. #430
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    Quote Originally Posted by Realest View Post
    i use homes if i play a defensive race. undeads are offensive.
    Would you use 10% Homes if you were running an Undead Warrior Attacker Province?
    LIVE LONG AND PROSPER

  11. #431
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    Quote Originally Posted by Sickey View Post
    Thanks. In what % range to you have your banks for different parts of the age (war, leet training/convert for undead, sci pump). Obviously it isn't always a certain % the whole age. And different parts of the age and situations will need different %'s, but if you could give me an idea of about what %'s you use, since I'm use to always using arms.
    30-40 is a good pump number. Maintenance between 10-15 is good. The key to any good build is not to have rigidity in your %, since that doesn't really mean much. For example, as an undead pumping elites, why not just build 2 batch of land hits into banks, never minding w/e % that takes you? Say you are 1000 acres, with 100 banks already. Maybe you 2 make hits of 80a that you dont get retalled for. Now suddenly you have 260 banks on 1160 acres for 22~% banks. You suddenly doubled your banks to prepare for pump mode without any great effort on your part. You have to build those barren anyway, and you save on raze costs.

    Being a good player is not about number crunching for "optimality" or following a rubric down to the last dot. It's about reacting to the various flux and situations that you are put in depending on your environment. Flexibility is key.
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  12. #432
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    Quote Originally Posted by CarpKiller View Post
    If you aren't using homes, your BE will drop right since there will be more available jobs and less workers. So what do you aim you BE and Draft % to be? And can you explain how that draft %, without homes will give you ____ BE.
    high BE doesnt mean anything, if you're sacrificing other modifying buildings (TG, Forts, TD etc.) that benefit from your BE in the first place. Make sense?

    What I aim my BE to be depends on what im doing. In pump time, I'd like around 90+. In conflict time, 80-85 is not too shabby. Again, this isn't something I can answer you in a vacuum. It depends on your race, role, science, honour skill, etc. For example, my faery/sage at duke was never below 100% BE last age and i was drafted 65% + 5 wpa.
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  13. #433
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    Quote Originally Posted by scorpio86 View Post
    Would you use 10% Homes if you were running an Undead Warrior Attacker Province?
    i would not use homes as an undead.
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  14. #434
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    Quote Originally Posted by Realest View Post
    30-40 is a good pump number. Maintenance between 10-15 is good. The key to any good build is not to have rigidity in your %, since that doesn't really mean much. For example, as an undead pumping elites, why not just build 2 batch of land hits into banks, never minding w/e % that takes you? Say you are 1000 acres, with 100 banks already. Maybe you 2 make hits of 80a that you dont get retalled for. Now suddenly you have 260 banks on 1160 acres for 22~% banks. You suddenly doubled your banks to prepare for pump mode without any great effort on your part. You have to build those barren anyway, and you save on raze costs.

    Being a good player is not about number crunching for "optimality" or following a rubric down to the last dot. It's about adapting to the various flux and situations that you are put in depending on your environment. Flexibility is key.
    Corrected for you sir.

  15. #435
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    thanks awesomeness. next time you have to say you're welcome.
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