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Thread: Comments on Age 63 potential changes

  1. #31
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    Fae was already a better mage than elf. Why give them cs and widen that gap even further?.

  2. #32
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    Quote Originally Posted by Gidoza View Post
    Also, I like Bukharistan's suggestion of Avian 6/0 Elite - I've suggested this before and it gels very well with my note on in/out forces - this would let Avians be able to wait for their competitors to strike before attacking, and be out and back before the opponent's forces are back, without risking losing Elites. Maybe the Ambush value could just be set to 4 for these Elites. However, overall a very nice setup.
    Yeah, I was being intuitive about the spec defense myself. I think most guys aren't looking at avian as played anyway; you navigate to dodge ambush. That might seem low tier but when you've traded hits with them you could project a wider more flexible strategy.
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  3. #33
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    Avians
    Can train Elites with Specialist Credits (New)
    This would be nice if you could train specs too.

    Avians
    Spellbook: Fanaticism, Greater Protection, Clear Sight (new)
    Also nice for avian BUT I worry this makes faery too strong. I am struggling to see any reason to play elf over faery this age.

    The Rogue
    -50% thief cost (new)
    Nice, hybrids are more of a possibility now.

    The War Hero
    +100% Honor Effects
    Immune to Dragon effects
    Immune to The Plague
    Access to War Spoils
    Starts with 400 elites
    Instead of extra honor effects, maybe something like halved honour loss. That could be interesting.

    Fortified: Max duration decreased by 24 hours but effects on troop cost, speed and building rate increased, birth rate bonus added.
    This is nice, hopefully this will result in not having to double fort stance to recover from a hard chain.

    Elite Wages: TBC, looking at increasing them in general.
    This is a massive variable. I really like the idea, but if we are looking at 5*,10* the maintenance costs, it will change everything massively. This is also a nerf to attackers, as economy destruction is already tough on them. Attackers have no way of sustaining their peasant count, so they are going to be sitting on 50% wages a lot more often than this age. If this was race specific I'd be a lot happier. Faery with huge maintenance costs for elites, Avians with very cheap.

  4. #34
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    Quote Originally Posted by smercjd View Post
    Overall:I think this age will have many geared towards the TM races. Though they might be caught by surprise if the wages are increased enough. If you're thinking of running full elite halfling/faery on 200% wages, think again - this might be too expensive to maintain - which is the thought that should be in everyone's heads. This in turn - is a decent buff to elves. They might be the only race that could run insanely high defense.
    smercjd I think you hit a very interesting point on the Elves with the Elite wage increase. Elves will already have superior defense with specs alone, and THEN their reduced defensive losses bonus will kick in if attacked, making them relatively even stronger on the defense than other T/M, which seems like overkill.

    I am wondering - since Avian cannot use spec credits to train specs anymore, what if the Elf reduce defensive losses bonus was removed from Elf and moved to Avian? Then Avian would have defensive security again, and Elf's defenses would be more reasonable.

  5. #35
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    Yeah, if avians can't train specs with those credits, I think they deserve reduced defensive losses. It also helps when they leave their 1 defense leets at home for a little bit, it would make them slightly more viable. Along with the birth rate penalty being removed of course haha.

  6. #36
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    elf a/m > faery a/m.

    and when your best attacker competition is orc, elf a/m is a hell of a lot more viable than it is against humans or dwarves. i'd probably rate elf as one of the best races next age despite the lack of buffs, but it depends on what you want to do with them. for thief/mage faery was better this age, but now thief/mage faery doesn't get mauled by AW too easily
    Last edited by noobium; 08-10-2014 at 15:51.

  7. #37
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    Alright, first the most important things: the mechanics changes. Numbers can be changed easily, these tend to stay for a lot longer and... I love em!
    I love the change to fortified, it should speed things up a little. I love the decay in spec credits, it gives an unfair econ advantage to the kd that won their latest war and can get into a new war with thousands of credits. These should be a temporary way to rebuild your province faster instead of get an advantage without a counter in the next war. Elite wages should be increased as opposed to increasing elite costs. The wages make it more beneficial to use specs more often, increasing the cost only slows everything down since everyone still want their leet armies.

    The races:
    Avian needed an econ/sustain boost and got it. Now they are like a faster lighter hitting version of orcs. It's an improvement. But I cant be positive on this because boo! for the more expensive leets
    Dwarf looks good. They needed a nerf, got it and still look good.
    Elf looks good. Were playable and are still playable.
    Faery was nice last age and no change, so okay, except for the still overpriced leets
    Halfling was underpowered last age, is still underpowered. My main concern with the halflings is the way to high NW for the leet.
    Human looks okay, except the nw for the leet is way too high for 6/3. Dwarf had 6/3 last age for 5.5 nw, why is this 6/3 1.5 nw higher? It makes no sense.
    Orcs looked okay, got a small buff, still look okay.
    Undead were okay, maybe a little underpowered near eoa last age. The buff should make up for it. Good job on them.

    In total, I'm positive about the races, except for human and halfling. The nw per leet is too high. Either the nw on these 2 races should be lowered imo or the nw on all 6 other races should be raised. Also, with more expensive wages for leets, the leet prices could come down again. Main reason the higher wages were suggested was to get the price down to speed up the age again. Please don't make this game into a boring waiting game.

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  8. #38
    Post Fiend cronoz's Avatar
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    I don't think the changes are bad.
    UD loss reduction forces you to chain them first so Im not sure it can be considered as a boost.
    Will be fun to overpop UD next age.

    I think the changes will stand or fall with the mechanic changes once it gets clear. There's not much use in screaming something is overpowered if it's not clear how the mechanic changes work.
    Also these changes seem to be focussed on slowing down the mid age / late age and boosting the early age.

    Just bring Genesis back so we can test changes again before you launch them :p

    PS:
    Faery with CS makes sense since AW was devastating this age. As pure halfler rogue 30 mod tpa was an easy number and it wrecked most Faery/Rogues easily. So I hope the mods won't listen to some people screaming random stuff here, too seriously.
    Last edited by cronoz; 08-10-2014 at 16:08. Reason: ps

  9. #39
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    Quote Originally Posted by smercjd View Post
    Summary: I think this age will have many geared towards the TM races. Though they might be caught by surprise if the wages are increased enough. If you're thinking of running full elite halfling/faery on 200% wages, think again - this might be too expensive to maintain - which is the thought that should be in everyone's heads. This in turn - is a decent buff to elves. They might be the only race that could run insanely high defense.
    I agree here. All elite armies are gonna be damn expensive. This will keep the Halfers in check.
    Last edited by Racetrack; 08-10-2014 at 16:22.

  10. #40
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    Quote Originally Posted by Andurilas View Post
    War Hero is still irrelevant. Give it a Dragon Slaying bonus and maybe even good KDs will run it.
    Dragon Slaying bonus...that sounds very interesting and I think fits the motif of the War Hero. Please consider this idea.

  11. #41
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    Quote Originally Posted by Zantetsuken View Post
    Dragon Slaying bonus...that sounds very interesting and I think fits the motif of the War Hero. Please consider this idea.
    I was simply going to suggest that War Hero be left alone as it is BUT give back to it the -50% training time that it had last age. That IS a Dragon Slaying bonus of sorts.

    However, my main point is that -50% training time is appropriate for War Heros anyways in addition to everything else they currently have.
    Last edited by Gidoza; 08-10-2014 at 16:29.

  12. #42
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    Halfling with auto +TPA and TD bonus? Too much.

  13. #43
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    Also, I am sad to see that Faery Tactician is less viable now since Faery got ClearSight and so doesn't get that bonus from Tact. =(

  14. #44
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    Quote Originally Posted by Zantetsuken View Post
    Dragon Slaying bonus...that sounds very interesting and I think fits the motif of the War Hero. Please consider this idea.

    Make WH specs and Elites kill the dragon at +1 normal value.

    Or

    Make a dragon sent to a kingdom that has at least one WH in it take 1% damage per tick per Warhero up to 10%
    Last edited by tiggis; 08-10-2014 at 16:23.

  15. #45
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    "Can train Elites with Specialist Credits (New)"

    ^^ avians in proposed 63 changes.

    "Earns Elite Credits"

    ^^ Orcs in age 57.

    Is that purposeful? Looks to me like avians can chose between training elites or specs, no?

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