Server: World of Legends (Age 36)
Utopian Date: May 3rd, YR5
RL Date: August 5th, 2007 (8:00 GMT)
Formatted: September 16th, 2008 (8:10 GMT)

Ruler Name: The Wise Lord
Personality & Race: The Sage, Human
Land: 1,479 Acres
Money: 491gc (24,514gc raw daily income)
Food: 58,373 bushels
Runes: 29,831 runes
Population: 44,592 citizens (30.15 per Acre)
Peasants: 12,257 (98% Building Efficiency)
Trade Balance: 389,188gc

Military Eff. with Stance: 123.9% off. / 115.7% def.
Soldiers: 184 (184 offense and defense)
Swordsmen: 0
Archers: 12,820 (76,920 defense points)
Knights: 12,216 (73,296 off. / 48,864 def.)
War-Horses: 2 (up to 2 additional offense)
Prisoners: 0

Total Modified Offense: 91,060 (61.57 per Acre)
Practical (100% elites): 91,060 (61.57 per Acre)
Total Modified Defense: 145,804 (98.58 per Acre)
Practical (0% elites): 89,209 (60.32 per Acre)

Thieves: 5,427 (3.67 per Acre / 74% Stealth)
Wizards: 1,688 (1.14 per Acre / 22% Mana)

Buildings: 1,287gc to build, 720gc to raze
Away bonus: 61,285gc (12h) / 183,855gc (20h)

Science Intelligence on [SELF]
[http://www.UtopiaTemple.com All-in-One v4.23b]

Server: World of Legends (Age 36)

** Effects Summary (Known Science Only) **
+26.3% Income (212,005 points)
+18.7% Building Effectiveness (210,311 points)
+19% Population Limits (510,703 points)
+57.6% Food Production (47,141 points)
+0% Combat Gains
+134.4% Thievery Effectiveness (301,347 points)
+83.4% Magic Effectiveness (167,049 points)

** Science Points in Progress **
Housing: 3,333 points in progress
Crime: 11,120 points in progress


Server: World of Legends (Age 36)
Ruler Name: Lord
Building Efficiency: %

1. Barren Lands: 5 (0.3%)
2. Farms: 90 (6.1%)
3. Training Grounds: 221 (14.9%)
4. Barracks: 220 (14.9%)
5. Forts: 146 (9.9%)
6. Hospitals: 118 (8%) + 19 in progress (1.3%)
7. Guilds: 145 (9.8%)
8. Towers: 73 (4.9%)
9. Thieves' Dens: 220 (14.9%)
10. Libraries: 222 (15%)

Total Land: 1,479 Acres (98.4% built)
In Progress: 19 Acres (1.3%)

** Effects Summary (Available Buildings Only) **
1. House 75 people (in tents)
2. Produce 6,300 bushels/day (7,875 with FL)
3. + 19.06% offense bonus
4. -18.99% attack time
5. +8.9% defense bonus
6. -29.37% combat losses, +14.68% cure plague
7. Training about 2.9 wizards per hour
8. Produce 730 runes per hour
9. -50.65% losses, +37.99% effectiveness
10. +19.14% science effects (not affected by
... BE)

** Effects Summary (Including Future Buildings) **
2. Produce 6,300 bushels/day (7,875 with FL)
3. + 19.06% offense bonus
4. -18.99% attack time
5. +8.9% defense bonus
6. -33.62% combat losses, +16.81% cure plague
7. Training about 2.9 wizards per hour
8. Produce 730 runes per hour
9. -50.65% losses, +37.99% effectiveness
10. +19.14% science effects (not affected by
... BE)


bascially around 11.5 modded TPA, 2.5 modded WPA, 60 modded DPA when armies out, around 75 modded opa in war ( or a bit more if i find the need to steal horses)

Networth is at 285k.

lookiung for improvements if anyone other then Vine has some suggestions.