Hello all,

Would like to see an mature talk about why this change has become the worst change in utopia ever.
Bishop qvote: "instead of being a dick about it, correct me instead you......"

With that said, i think this science system is a huge flaw.
It's because it's really hard to out grow in science due to skill or activity. This make the game less active since the first few years in the game depends on chance. A chance to get an scientist...

Players in my own kd that i am teaching the game and always come behind me. (Well they have already but still)
Can easy be the same level with a lot less activity.

You dont get anything in the war win rewards, meaning less to war for. Less to lose if and most kds will surrender earlier.

Scientist system is all about chance not skill or activity. Or building setup.

The spell rev... gives from 3.0% chance to 3.9% chance. Nothing big really.
And labratorys you need about 30% to even get some push in the numbers.

Nah an less activity is what you need the first couple of years in this game. Until you start gaining some scientists with aductions.

What do you all think of this system?