Every war mechanism, must have a counter to counter it back. Make it this way.
Meteor shower. Can it be alter? Sadly hardly by Vortex. It should not be the case. If you can cast MS, the same my own party should be provided a spell to negates it. Vortex negates all spells and its random, thats why it is hard to apply.
What other spell?
Chasity. You casted chasity on my kdmates, as a tm I can cast a spell to negate it.
FB. You killed away all my kdmate peasants? as a tm I can cast a spell to revive them.
NM. You want to NM my kdmate and chain them down into oblivion? I can cast a self spell on them to reduce the damage.
How many self spell can be done?
Pitfall increase damage. Another spell will reduce casualty.
Every mechanism should have a counter of it. How the war should be going then?
Come on, do you have infinity mana and stealth to run the strats? Pick it in a way, in a field that you believe the ratio will work the result.
Allocation of where you should place your military at. Allocation of how you should spend your mana at.
Do you want to spend all mana on defense? While they keep on offense? Be my guess, if you can defend all the time.
Do you want to spend all mana on offense while ignore your defense? Be my guess.
You see. Its been long I suggested warring in utopia should not depend barely on activity. Yes activity is needed to play a game, thats why a game is created in the first place. But not until we need to login all the time to see how the war is going. It should not be this way.
Increase the warring features into the system. By applying all the existing or addin new feature into it.
Example that +10% Battle gain is a bravo move into the personality field. This is actually the first time I am looking at it but perhaps I didnt play every age and it existed before, it looks like a new feature to me.
The same as when the ToG is been given to the personality. Do you aware how many ages ppl keep picking Merchant? Yes it is kind of imbalance. And it should not be done. I am not sure if im the one that participate or involve in this suggestion. It is a mistake done with a bold move. The problem is it is been removed that take a time too long for them to realize that. If you make a mistake, make sure it is removed the next age. But what happen actually gave the server a good boost. I could see everyone is insane having a Merchant in their attacker race. And the era of dragon wars rise to the peak in the warring system those ages.