I'm debating a gnome/sage build wondering if it would be worth anything. T/a Strat. I'm a little unsure if sage personality is the best choice. My thoughts here are science points (from sage, rate, & thievery operations) would only increase gnomes thief effectiveness and population limit. So here's my build ideas, so far, still needs lots of work though so any advice or comments would be appreciated.
Homes: 10%
Farms: 6%
TGs: 11% < -- 15% Off. effectiveness Increase
Racs: 1.5% <--Just Enough To Drop Attack Time Bellow 12hours During War
Guilds: 7.5%
Towers: 5%
Dens: 20% <-- 48% T. effectiveness Increase
Libraries: 8% <--15% Sci. effectiveness Increase
Schools: 20% <--25% Off Sci. Costs
Stables: 9%
Dungeons: 2%
I don't usually run so few racs. I'm debating the decision to run 1.5%.
29.7 pop / acre (w/ race bonus)
Draft rates: 60% (Min)
PpA: 40% <-- For Max Work Efficiency
OSpA:00%
DSpA:18% (5.0)
EpA: 20% (6.0)
TpA: 18% (5.0)
WpA: 04% (1.5) <-- Might make up this
R-DpA: 49 R-OpA: 30 (w/o horses & prisoners) <--These Numbers are very low for my liking, personally. Planning on compensating with with wage increases, regular spells, and sci.
Population support will be increases overtime with sciences
The majority of the remaining science books will be allocated to Crime&Deceit to a Min 50%.
Still working on it I have a lot of things I'm not quiet happy with.
Oh and also, probably not the best place to put this. But, I'm looking for a kingdom (with few inactives) preferably with a decent rank standing. Send offers in Private Messages.
-HeyWatchThisGuy