I don't want to be associated with that nerd, so please knock it off.
On another note, tt is clear that I intended to type wts meaning watch towers.
I don't want to be associated with that nerd, so please knock it off.
On another note, tt is clear that I intended to type wts meaning watch towers.
In that case, is you wrong again vines
WT's % will stay the same no matter what you do, wt will do the same thing if you have 5 tpa or 0.1tpa
These so called experienced players are just wanna-bes. The less tpa one has they less affective they are. For example if a person has 0 tpa but they have 50% watch towers the watch tower will not help any. It's a fact. Right now I'm like lol because it seems to me you "experienced" players seem to think if you put up lots of wts with little or no tpa that will protect you. Well you're wrong.
-Vines
Architect Of Lies - Aka - Useful Idiot
vines
then go back & edit the post & correct tws to wts
easy
Have Fun & Prosper
Archi you're wrong about that wts with no tpa may or not caught a crime attempt on your province. For sure it will not prevent another attempt. The reason is the one doing the crime will lose no thieves. However if the defending province has a tpa, when the one attempting to do a crime on sed province fails they will lose thieves. Losing thieves lowers the t/ms tpa in affect weakening a t/m and thus increasing the odds of failing again. The higher tpa the defending province has the more thieves the attacking province will lose when the wts catches the enemy's thieves.
vines the problem is you say "less tpa makes WTs less effective" which is an incorrect statement by Utopian terminology. The word 'effective' has specific meaning, which in this case WTs effectiveness has nothing to do with tpa. The way you are trying to explain what you mean is wrong and misleading. That is the problem.
State it something like:
"even with WTs, having low tpa still makes you vulnerable to being oped"
S E C R E T S
...wtf
Watchtowers:
% * 2 Chance of Catching Enemy Thieves
Decrease Thievery Damage by % * 3
Thiefs:
The best measure of your guild's strength is the number of thieves you maintain per acre, often known as Thieves Per Acre (TPA), modified by your Thieves' Dens, your Crime science and your racial bonuses or penalties. The success rate of your guild depends on both your and your target's TPA. The raw damage, however, is based on raw strength - the more thieves you use in an operation, the more damage they can do. The larger your province, the more difficult it will be to keep your guild well-organized and efficient. As your province grows larger, be prepared to keep training additional thieves to keep your network intact and effective. Like most things in Utopia, thievery operations are easier and more effective against provinces similar to you in size.
So no, WT will do the same job what ever number of thief's you have.
These so called experienced players are just wanna-bes. The less tpa one has they less affective they are. For example if a person has 0 tpa but they have 50% watch towers the watch tower will not help any. It's a fact. Right now I'm like lol because it seems to me you "experienced" players seem to think if you put up lots of wts with little or no tpa that will protect you. Well you're wrong.
-Vines
Architect Of Lies - Aka - Useful Idiot
@haran
Ahhh lol
These so called experienced players are just wanna-bes. The less tpa one has they less affective they are. For example if a person has 0 tpa but they have 50% watch towers the watch tower will not help any. It's a fact. Right now I'm like lol because it seems to me you "experienced" players seem to think if you put up lots of wts with little or no tpa that will protect you. Well you're wrong.
-Vines
Architect Of Lies - Aka - Useful Idiot
WTs are not less effective with higher tpa. you fail more ops, yes, but not because of WTs. soooooo you should be seeing "thievery against a target with higher tpa and WTs is less successful than a target with low tpa and WTs."
also, they did away with the "no thieves = no thief losses" a while ago to help prevent farming. even if they don't have any thieves, if you fail you'll still lose thieves.
#Beastblood
rule #12 no dutchies allowed.
--Amendment 1.1: <3 LDP mucho much
--Amendment 1.2: <3 chrissi
--Amendment 1.3: snirpsner is by far the best dutchie ever. <3
--Amendment 1.4: Prot and Darkie are OK in my book.
with 0 tpa the protection of loses from thievery is more or less 0. A base minimum lose for each type of crime. This can be seen in the utopia guide. If one has high tpa and wts no one is getting through.
One loses a base minimal amount depending on the crime. That is nothing when compared to the loses when the defending province has a tpa.
Shockwave so you use quote in an attempt to make believe I said something I did not say.
"Archi you're wrong about that wts with no tpa may or not caught a crime attempt on your province. For sure it will not prevent another attempt."
That is a quote by you vines, and it isn't correct. WTs will catch enemy thieves, even with 0 tpa, even if not often, as well as reduce the damage from the op if it does get through the autofail bonus.
S E C R E T S
Yeah I said that. Taking my words out of context is the same as misquoting me.
DHaran you are not read the whole post. You are trying to find things that are wrong. As soon as you see something that could be wrong you run with it. That's not good. Read the whole post then think about the information with in the post as a whole.
If one has 0 tpa the wts will not reduce much damage, just the way it works.
WTs loss reduction bonus reduce the same amount of damage on every single op. It's a set bonus based on the % land you have allocated to WTs. If you are NS'd each and every NS will be damage-reduced based on the WT bonus, regardless of tpa.
vines you are not right, I'm trying to be nice here, but you are just dead wrong about everything involved in the tpa/WT/TD convo. You really should listen to me on this, maybe you might learn something if you do.
S E C R E T S
@Vines
Jesus Christ Vines
okey lets say you have 10% wt with 1000 acres with 0tpa.the wt will catch 15,8% thiefs and will reduce 23,7 damange
And the same freaking thing will happen if you have 5tpa. BUT the tpa will of course reduce the damage, but will in no way affect or reduce the damage even more from WT's !
Can I make it more clear ?
These so called experienced players are just wanna-bes. The less tpa one has they less affective they are. For example if a person has 0 tpa but they have 50% watch towers the watch tower will not help any. It's a fact. Right now I'm like lol because it seems to me you "experienced" players seem to think if you put up lots of wts with little or no tpa that will protect you. Well you're wrong.
-Vines
Architect Of Lies - Aka - Useful Idiot
Right, naturally having tpa will help reduce successful ops against you, but it in no way affects how well the WTs by themselves function, it is all just another part of the equation.
S E C R E T S
DHaran it is not set the more thieves the defending province has the more thieves the attack province will lose. As one's tpa grows passed 0tpa the base amount of thieves an enemy will lose on failed attempt will increase. All wts do is modify the base amount. Thus the more tpa one has the more effective wts become. In other words, more tpa allows the wts to better do their job. The same goings from tds.
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