I disagree. I don't think it was questionable, but instead inevitable. It will be an important building block if they mean to make the game grow again.
That is indeed a problem OMAC will have to solve. How to market one without ruining the other. How they will handle it is yet to be seenThat's exactly my point. Why would anyone who really likes UK like Utopia? It's two completely different games.
That or, why would anyone who hated UK want to try out the game 'lesser' Utopia. I mean after all, UK is the game that "Utopia Players have been waiting for since last century!"
2 people is a team, and putting more people on working with the coding does not mean it would be any better. They would get in each others way, have a harder time coordinating and making decisions. Also, keep in mind that the game ran fine with just a single programmer before. The "team" should also include support personel. While they probably don't work full time with UC, they're on occasions important parts of the team.I have two problems with this. OMAC told us that Utopia would have it's own development team and would get all of this personal attention. Then all the sudden Utopia gets pawned off to Sean and Brian and everyone just seems ok with it? Well I'm not. OMAC broke their promise plain and simple.
Secondly, There is one giant difference between Mehul and Sean and Brian. While I do like Sean and Brian and think that they are really doing their best for Utopia, they'll never understand Utopia like Mehul did and that was the key behind the changes. I thought, hopefully with a full development team that OMAC might be able to do a decent job, but not with 2 people.
OMAC did not break any promises. The word "team" is ambiguous. Also, more coders != bigger understanding for the game. They just need time to learn, and it's not looking like you want to give it to them.
You don't seem to be fine with it. If you were, you wouldn't be whining about it.Thanks for not reading what I said. I said I was perfectly fine with accepting this excuse. I understand that Mehul's code is unbelievably difficult to work with for anyone that isn't Mehul.
Using an existing brand to leverage a new one is a perfectly valid business strategy. And they are doing more than Mehul could. They're updating the whole code. Mehul would never be able to. And once again, it takes time.I also don't that they wanted to create a new game. What I don't like is that they are trying to leech off Utopia.
It's not the fact that they aren't putting less resources into it than Mehul. It's the fact that we were promised that they would do so much more with Utopia than Mehul could. Guess what, they lied.
I am predicting that too, but I don't believe the effect it will have on UC is that big. We'll just have to wait and seeThat's true. This is all speculation but my assumptions are NOT unfounded. UK is just like every other game that tries to impersonate another game. Most of those games aren't too successful and that's what I'm predicting for UK.
Yeah, and it's not an unfounded assumption, based on how the user base hasn't been diving any faster than it was before OMAC took over.You just criticized me for assuming that UK would be a bust and then assume that Utopia isn't going to change.
Mehul abandoned us. It's the simple truth. People don't dare saying bad things about him just because he started the game. He didn't do what was necessary to keep the game alive. It would likely be dead today if it was all left to him.I'm not mad at Mehul because Swirve was his side-project. OMAC went out of their way and BOUGHT Swirve. That means it's now their priority to make their investment worthwhile to them. Earth doesn't require anything so that just leaves Utopia.
Don't give me wrong, I give credit where credit is due and I think OMAC HAS gotten better lately. I really like bringing back undead if only because it's something to get excited about which is something Utopia has been lacking for awhile.
Regardless, you hit the nail on the head when you talk about the investment. It should be worth it to THEM. The players are important, but they're not here to please us, they're here to make money. If we don't have anything good to say, and use all our time to whine in the forum, they have no reason to listen to us. It's better for them if useless people leave the game.
Obviously they think they know better than you do. And they're the ones with the money, so obviously there is a reason why.Couldn't agree more but I have voiced my opinion quite frequently that I think UK will be the death of Utopia, have provided plenty of support for my argument and all of that has still been overlooked by OMAC.
I even agree that nothing progressive can happen until the code is done. But if the Utopia still had all of it's developers (meaning the ones from UK still worked on Utopia) the code would have probably been done by now. But since Utopia has just two guys to rely on, it's taken a lot longer than it should.
Once again, more coders != faster process. And the whole "team" you're talking about is mostly made up by people from the company behind Khanwars. Why would they care anything about utopia? They just get paid to deliver another game. And they likely don't know anything about how utopia works either. Sean & Brian probably has a pretty good idea now though. Can't go through all that code without learning something
Trust me, they got a lot of feedback from us beta testers. And most of it wasn't very positive (but still very constructive, unlike much on this part of the forum)