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Thread: 11,987 total players left.

  1. #16
    Enthusiast pint's Avatar
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    the game is still about the same as it was 10 years ago (same rules, graphics, ...), so some people left because they got other stuff to do.
    The amount of new players showing up isn't the same because there are a LOT more possible games to play (online and not online).
    The number of games has relatively increased a lot more then the number of new people using the internet. and lets not talk about the number of graphical games (like WoW) that take away players from games like this.

    I think utopia isn't ever going to get as big as it used to be. the good thing about utopia was that I could play it 6 years back on my almost dead laptop. now most people have computers that are made for playing games and I can understand that most games are a lot more attractive to start playing.

    Luckely I have a big imagination and I'm staring right in front of me for about five to ten minutes after performing a hit. I can see how my man slaughter the enemies army and take their land or rape the women, beheading wizards and thieves, ... aaaaaaaah, I love this game soooo much ...

  2. #17
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    12.000 accounts, not players ; it's a huge difference
    this age of raze/kill , PK and multi-account cheating madness
    for sure will help the game

  3. #18
    Game Support Bishop's Avatar
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    multies have always been a problem, this age isnt anything special in that regard
    Support email: utopiasupport@utopia-game.com <- please use this and don't just PM me| Account Deleted/Inactive | Utopia Facebook Page |
    PM DavidC for test server access

  4. #19
    Post Fiend curdie's Avatar
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    That was a good post Pint until i got a little creeped out by the last paragraph.

    *backing out of the room slowly
    Mmmm Probably the best beer in the world...

    http://www.youtube.com/watch?v=A_OUITtKsno

  5. #20
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    "multies have always been a problem, this age isnt anything special in that regard"
    - wrong Bishop ! multi were not a problem before omac last changes to war :
    ( attacks in war are not NW based now, raze destroy acres ... )
    now they are a problem and doing PK and raze/kill will not help the game

  6. #21
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    VT2 always accusing omac... Mehuls time: from ~100k down to 20k

  7. #22
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    Quote Originally Posted by beeper View Post
    "multies have always been a problem, this age isnt anything special in that regard"
    - wrong Bishop ! multi were not a problem before omac last changes to war :
    ( attacks in war are not NW based now, raze destroy acres ... )
    now they are a problem and doing PK and raze/kill will not help the game
    LULZ! Go away. Please. If you don't think multis have been a problem for a long time then you're clearly just clueless about Utopias problems.

    Quote Originally Posted by Saatana View Post
    VT2 always accusing omac... Mehuls time: from ~100k down to 20k
    Mehul's Reign: 9 years
    OMAC's Reign: 1 year.

    Mehul's losses per year: 2.22...%
    OMAC's losses per year: ~57.14%

    Wanna keep this going Saatana?

  8. #23
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    Palem, cheaters are in any free game and you can do nothing about them but design the game that way it does not matter how many account a person has ; that's first thing you learn about multi cheating when you start a carrier as game designer
    multi were here in utopia for a long time, but they were not a big problem. now they are because of game changes omac did ;
    only because 150 jerks were asking and voting for raze/kill in war that does not mean a game designer should listen to them

  9. #24
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    You're right, because 1 person having 24 other accounts and running a kd by himself isn't a big problem without razekills. It's not like it gave him any kind of an unfair advantage over legit kds.

    Raze without a cap is better and more people wanted it. Deal with it.

  10. #25
    Needs to get out more VT2's Avatar
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    Yes, Palem, because the 400 people who visit these forums totally represent every player in the game.
    Seeing as how it was such a close poll, and in the end no raze during war won out, it's pretty clear to everyone that if OMAC had been smart, and made the poll in-game, we'd not have raze during war, for any reason.
    Catwalk's crusade for legalized cheating was a stunning success, with ghettos and low-tiered teams everywhere losing their wells of knowledge to better kingdoms in the process.

    Step one: replace everything that works.
    Step two: blame the predictable epic fail on outside forces.
    Step three: keep the community informed that no progress has been made since the last update.
    Step four: thank you for your patience.

  11. #26
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    raze attacks should have been removed totally imo

  12. #27
    Forum Fanatic gergnub's Avatar
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    Quote Originally Posted by Palem View Post

    Mehul's Reign: 9 years
    OMAC's Reign: 1 year.

    Mehul's losses per year: 2.22...%
    OMAC's losses per year: ~57.14%
    Im not gonna calc it cause im sure id just nub it out but clearly your calcs are way off. How the hell does a 2.22% loss of players per year manage to get 80k players out of 100k gone?

    In the end lots of players are lost in both reigns. Much to reasons outside of our little Utopia world.

  13. #28
    Ezzerland
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    lol @ beepers post about multi's not being a problem.. that's so ignorant, hahaha.

    Even this age, multi's are not really a "problem"

    you want to hear of times multi's were problems?

    Age 3 or 4 (can't remember which one) over 4,000 accounts were deleted in one shot for being multi's.

    and somewhere in the 20's(?) ages, ZZ created over 200 multi's to wave Playboys, whom accused ZZ of multi's the previous age.

    I can go on a far larger number of times, if you want to get into it, but you clearly know nothing of multi's and the problems they cause.

  14. #29
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    Quote Originally Posted by gergnub View Post
    Im not gonna calc it cause im sure id just nub it out but clearly your calcs are way off. How the hell does a 2.22% loss of players per year manage to get 80k players out of 100k gone?

    In the end lots of players are lost in both reigns. Much to reasons outside of our little Utopia world.
    (20,000/100,000)/9=.0222222222..., thus, 2.22...% a year.

    Learn2math *but not from me, cus idk how2math apparently =\*

    *Edit*
    Even if you don't want to look at %'s, the suckage still favors OMAC btw.

    Mehul: 80,000 players lost/9 years = ~8,888 players lost/year
    OMAC: 9,000 players lost/1 year = 9,000 players lost/year

    Quote Originally Posted by VT2 View Post
    Yes, Palem, because the 400 people who visit these forums totally represent every player in the game.
    Seeing as how it was such a close poll, and in the end no raze during war won out, it's pretty clear to everyone that if OMAC had been smart, and made the poll in-game, we'd not have raze during war, for any reason.
    If the poll was so close then what exactly makes you so sure that if they had made the poll in-game that it's "pretty clear" that raze wouldn't be allowed? You're looking at the poll the way you want to look at it. Next age it will be back to destroying acres, so what's the point?
    Last edited by Palem; 12-08-2009 at 16:25. Reason: nubbiness

  15. #30
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    Quote Originally Posted by Palem View Post
    (20,000/100,000)/9=.0222222222..., thus, 2.22...% a year.

    Learn2math

    *Edit*
    Even if you don't want to look at %'s, the suckage still favors OMAC btw.

    Mehul: 80,000 players lost/9 years = ~8,888 players lost/year
    OMAC: 9,000 players lost/1 year = 9,000 players lost/year

    Math is getting massacred.

    Your edit makes sense, so roughly 8900 players are lost each year during mehul's time. Hence 8900/100000 = 8.9% loss a year, not 2.2%.

    Also, you have to take into account that the first ~4-5 years or so, the game was actually on a rise. Hence to properly calculate it, you have to only consider the range where there are drops (the latter 4-5 years), which will bump the losses up by 2 fold.

    Obviously the argument can be said that OMAC did not increase the player base at all but I was just cringing at the math.

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