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    Post Fiend Geco's Avatar
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    Welcome & Thread Info

    Welcome to what I hope is a jump start to all our activity. Standard rules apply of course, and I’ll be sure to point out anything that’s not kosher.

    This thread has one aim: to have fun! Most of my previous creations had been of the serious variety, so I thought a nice change of pace was in order ^_^ I’m looking forward to the adventures.

    My only other rule: WRITE LESS & POST OFTEN. To keep everyone engaged I’m forbidding the posting of those long, overly wordy, professional-esque posts we’re all so fond of. It’s back to basics. That said, 2 or 3 sentence posts aren’t what I’m after either. A solid 2 or 3 paragraphs is a safe bet.

    We'll just use the one thread, so be sure to indicate any OOC conversation in your posts.

    CHARACTER SHEETS

    I usually fore go these, but as I’m aiming for a return to our roots, I’m bringing back character sheets ^_^ I actually find them very useful as a permanent reference for everyone. Here’s what you need:

    Name:
    Gender:
    Age:
    Race:
    Profession:
    Description:
    Personality:
    Special Abilities:*
    History:*
    Race/Tribe:*

    The * are optional ^_^
    For Race/Tribe, if you are something that isn’t a standard fantasy creation, or if you want to be a particular kind of human, a Nomadic Herding tribe for example, please give a brief description of the society and culture for us. Nothing big, just the need to know stuff.

    THE STORY

    The world is undeveloped on purpose, so we can all have a say to make it what we want. I’ve created our starting place, the city-state of Coral, and beyond that feel free. Our adventures take place on board the Requiem Dawn, and of course, given the description of the business, all types of skill sets are needed, so be creative.

    To get us going, I have our first quest, and I will be the primary GM for now. However, I want all players to add to the plot, so don’t be surprised if I occasionally have our Captain asking our crew, “So, what should we do next?” Ok, maybe a bit more eloquently than that, but you get the drift. Think of how you can contribute and don’t be afraid to step up.

    I encourage active side plots at all times, however, if you want to introduce one that has the chance to really disrupt the current plot track, I’d ask that you run it by me or whomever the GM happens to be before introducing it.

    I envision most of the story revolving around the travels of the Requiem Dawn. You’ll need to have 1 character on board the ship, others can be elsewhere, but it is up to you to work them into the story if not part of the crew.

    THE REQUIEM DAWN

    There are 6 official positions on the ship. Most are self explanatory. The Mage is just that. The Shipsail Treasure Co. ensures each of its ships has at least 1 mage on board. The engineer will also be granted the wonderful responsibility of designing the airship flight system (i.e. how the ships fly ^_^)

    Captain – Gabriel Solomon (Ge)
    First Mate – Sephara Na (Ge)
    Pilot - Archamae de'Cailleach (Ph) & Ari Engstöm (Ph)
    Doctor - Jade Alexander (So)
    Ship's Ghost - Jasper Alexander (So)
    Cook/Trader - Aram (Da)
    Mages - Cyradis (Sh) & Cailey Malehn (Dr)
    Fighters - Drice Malehn (Dr), Kaltor Greycloak (NPC), & Wintrow (NPC)
    Wanderers - Arlen Vegough (Re), LaRire Amiri (Mi), & Rama Morell du Karatam (Be)
    Engineer - Xavier Lance Calvine (NPC)
    Priestess - Amateira Tsumè (Zr)
    Rogues - Garin Wiljatai (Re)

    Some unofficial positions that can be used as inspiration:

    Combat Officer
    Cook
    Carpenter
    Thief/Rogue

    Post your character sheet and, once approved, start writing! If you're part of the crew already, you have shore leave, which means free time, and if you want to join the crew, I suggest making sure you do so ^_^ As I want to set a rather good pace I'll be trying to get us back in the air by Sun/Mon at the latest.

    LOCATIONS & GEOGRAPHY

    The Occident - the western continent
    The Dominian Empire - powerful military and magitech dominant
    Caildonia - capitol of Dominia
    Acacia
    Juvaro
    Gebron - an agriculturally rich valley city-state
    Emiru - a roaming plains tribe in the west

    The Orient - the eastern continent
    The Crimson Sun Confederacy - political and economic powerhouse
    Veyldor - capitol of the Confederacy
    Coral - southwestern coastal city, unofficial home of the Skysail Treasure Co.
    Last edited by Geco; 27-02-2010 at 21:13.

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