Page 6 of 8 FirstFirst ... 45678 LastLast
Results 76 to 90 of 119

Thread: alliances, FW's, raze kills and other stuff

  1. #76
    Needs to get out more VT2's Avatar
    Join Date
    Jul 2008
    Location
    Sweden
    Posts
    10,880
    Yeah, sure.
    Prove it.
    Catwalk's crusade for legalized cheating was a stunning success, with ghettos and low-tiered teams everywhere losing their wells of knowledge to better kingdoms in the process.

    Step one: replace everything that works.
    Step two: blame the predictable epic fail on outside forces.
    Step three: keep the community informed that no progress has been made since the last update.
    Step four: thank you for your patience.

  2. #77
    I like to post MorbidAngel's Avatar
    Join Date
    Jul 2008
    Location
    Serbia // Sinners
    Posts
    3,839
    Quote Originally Posted by gakundra View Post
    wars were completely and utterly boring when raze was changed to destroying buildings instead of destroying land.
    qft
    OLDSCHOOL

    Inferno of Absalom
    The Gay

  3. #78
    I like to post MorbidAngel's Avatar
    Join Date
    Jul 2008
    Location
    Serbia // Sinners
    Posts
    3,839
    for all raze haters:
    kd we just warred used raze in some 80-90% of their attacks. They ended with -18k acres. My kd who used raze only to finish chains ended in some -2k... Activity was the same, they even had help from outside kd..
    OLDSCHOOL

    Inferno of Absalom
    The Gay

  4. #79
    Needs to get out more VT2's Avatar
    Join Date
    Jul 2008
    Location
    Sweden
    Posts
    10,880
    Give me a paper instead of claims, and I might reconsider your views.
    Catwalk's crusade for legalized cheating was a stunning success, with ghettos and low-tiered teams everywhere losing their wells of knowledge to better kingdoms in the process.

    Step one: replace everything that works.
    Step two: blame the predictable epic fail on outside forces.
    Step three: keep the community informed that no progress has been made since the last update.
    Step four: thank you for your patience.

  5. #80
    Post Fiend
    Join Date
    Aug 2008
    Location
    Belgium
    Posts
    194
    @ Nunho,

    Tx for the clear answer on my ghetto question.

    Your quote:
    .-.
    part 3b is what most everyone refers to. The inferior status of the kingdom.

    Where others answered with … 95% of the community are ghetto’s, you at least tell us what should be understood under that term.


    Sorry to say, but I have another point of view.
    If you take a better, or more carefull (?), look, your second defenition is identical to the one I used to state that the top is a ghetto. Namely
    :"a portion of a city (community) in which members of a minority group live; especially because of social, legal, or economic pressure”.
    That being said, I understood from your first paragraph that you doubt if you should ignore my posts, because I might be an idiot. Do not worry, I do not care you ignoring my posts, and I don’t even mind you assessing me an idiot. Somebody called me already a ****head in this thread, so you are quite polite compared to that one.
    To be frank: you, nor Realest or other Dharan’s and Greenies are the ones I want to react to those posts. But the OMAC team are the ones I want to read and react…

    As long as OMAC stays / becomes aware that, what you name “kingdoms with an inferior status” are the mayority on THEIR server, such might withhold them from making rule changes which would further enhance top-powerplay.
    It might even inspire them to make raze attacks NW-related, just like any other military, thievery or magic operation.

    Cheers!


    PS. My example about lame T/M’s being able to RK was posted in a larger context. I said:
    EVERYBODY can raze-kill now, even T/M’s.
    I never denied T/M's (or anybody else) the right to adjust to the game-rules. I just wanted to argument why non-NW-related razes (or any other non-NW related offensive action) is a bad gamerule, imho.
    Last edited by Mirage; 15-10-2009 at 20:12.
    This is a game, not a job...

  6. #81
    Veteran
    Join Date
    Mar 2009
    Posts
    581
    ;-) @ miracle
    i said i assumed you didn't want me to ignore what you posted. i probably didn't sound that way, but it meant to say i agree with your view. I was just trying to show you what others mean when they say the word. The problem with the word is there's 3 meanings.

    i misunderstood what you were saying in that paragraph with the lame t/m. I agree with what you were saying. =o

  7. #82
    Sir Postalot
    Join Date
    Aug 2008
    Location
    Australia
    Posts
    3,036
    Quote Originally Posted by VT2 View Post
    Yeah, sure.
    Prove it.
    ** Summary **
    && Total Attacks Made: 202 (28,557 acres)
    && -- Traditional March: 123 (28,557 acres)
    && -- Ambush: 3 (547 acres)
    && -- Raze: 73 (2,604 acres)
    && -- Failed Attacks: 3 (1.5% failure)
    !!! Total Attacks Suffered: 130 (19,689 acres)
    !!! -- Traditional March: 93 (16,545 acres)
    !!! -- Ambush: 2 (160 acres)
    !!! -- Raze: 28 (3,144 acres)
    !!! -- Failed Attacks: 7 (5.4% failure)
    $$ Aid packets sent: 149
    ** Summary **
    && Total Attacks Made: 222 (12,473 acres)
    && -- Traditional March: 112 (12,473 acres)
    && -- Ambush: 1 (60 acres)
    && -- Raze: 105 (2,265 acres)
    && -- Failed Attacks: 4 (1.8% failure)
    !!! Total Attacks Suffered: 180 (9,958 acres)
    !!! -- Traditional March: 81 (7,132 acres)
    !!! -- Raze: 93 (2,826 acres)
    !!! -- Failed Attacks: 6 (3.3% failure)
    $$ Aid packets sent: 153
    also, here is one war (at about the 72 hour mark of 5 day war) we had against an extremely stubborn kd who refused to surrender, so we ended up having to "convince" them to quit, which meant they ended about -ve 18k acres, and we were about even

    am showing you this cause, like yourself, they believed that raze was the be all and end all when it came to warring =)

    ** Summary **
    && Total Attacks Made: 324 (18,396 acres)
    && -- Traditional March: 164 (18,396 acres)
    && -- Ambush: 4 (171 acres)
    && -- Raze: 148 (3,485 acres)
    && -- Failed Attacks: 8 (2.5% failure)
    !!! Total Attacks Suffered: 372 (15,878 acres)
    !!! -- Traditional March: 141 (10,748 acres)
    !!! -- Raze: 219 (5,130 acres)
    !!! -- Failed Attacks: 12 (3.2% failure)
    $$ Aid packets sent: 204

    ** This Kingdom (##:##) Gains/Losses **
    Overall Gains: 2,518 acres.

    ** Enemy Kingdom (##:##) Gains/Losses **
    Overall Losses: -11,133 acres.
    Attacks: 372 made / 324 suffered
    the other war we ended up pretty much even with the other side losing ~25-30% of their land
    Deliverance -> secrets -> anzac -> mercy -> rage -> "ghetto"

  8. #83
    Regular
    Join Date
    Jan 2009
    Posts
    98
    _greenie there were several reasons for this raze strategy ;)

    here the full summary:
    && Total Attacks Made: 570 (17,903 acres)
    && -- Traditional March: 211 (17,903 acres)
    && -- Raze: 339 (8,289 acres)
    && -- Failed Attacks: 20 (3.5% failure)
    !!! Total Attacks Suffered: 510 (19,579 acres)
    !!! -- Traditional March: 197 (19,367 acres)
    !!! -- Ambush: 5 (212 acres)
    !!! -- Raze: 298 (7,312 acres)
    !!! -- Failed Attacks: 10 (2% failure)
    $$ Aid packets sent: 220

    ** This Kingdom (ghetto) Gains/Losses **
    Overall Losses: -8,988 acres. (Of which an estimated 1409 acres were from explore pool gains)

    ** Enemy Kingdom (Secrets) Gains/Losses **
    Overall Losses: -6,613 acres. (Plus an additional estimated 1915 acres from the explore pool)
    It's possible that our hostile wave is in this summary. But don't know where to format it correctly atm now AR is down
    Last edited by Machiavelli; 16-10-2009 at 08:12.

  9. #84
    Sir Postalot
    Join Date
    Aug 2008
    Location
    Australia
    Posts
    3,036
    Quote Originally Posted by Machiavelli View Post
    _greenie there were several reasons for this raze strategy ;)

    here the full summary:


    It's possible that our hostile wave is in this summary. But don't know where to format it correctly atm now AR is down
    www.utopiatemple.com

    ** Summary **
    && Total Attacks Made: 507 (21,342 acres)
    && -- Traditional March: 197 (21,342 acres)
    && -- Ambush: 5 (212 acres)
    && -- Raze: 295 (7,224 acres)
    && -- Failed Attacks: 10 (2% failure)
    !!! Total Attacks Suffered: 566 (24,688 acres)
    !!! -- Traditional March: 211 (16,563 acres)
    !!! -- Raze: 335 (8,125 acres)
    !!! -- Failed Attacks: 20 (3.5% failure)
    $$ Aid packets sent: 345

    ** This Kingdom (secrets) Gains/Losses **
    Overall Losses: -3,346 acres

    ** Enemy Kingdom (juicyNwilling) Gains/Losses **
    Overall Losses: -12,003 acres.
    Attacks: 566 made / 507 suffered
    and mine is hostile wave + war, so i suspect yours is too...

    JUST war:
    ** Summary **
    && Total Attacks Made: 505 (21,001 acres)
    && -- Traditional March: 195 (21,001 acres)
    && -- Ambush: 5 (212 acres)
    && -- Raze: 295 (7,224 acres)
    && -- Failed Attacks: 10 (2% failure)
    !!! Total Attacks Suffered: 545 (22,320 acres)
    !!! -- Traditional March: 191 (14,195 acres)
    !!! -- Raze: 335 (8,125 acres)
    !!! -- Failed Attacks: 19 (3.5% failure)
    $$ Aid packets sent: 338

    ** This Kingdom (secrets) Gains/Losses **
    Overall Losses: -1,319 acres.

    ** Enemy Kingdom (juicyNwilling) Gains/Losses **
    Overall Losses: -14,030 acres.
    Attacks: 545 made / 505 suffered
    so, yeah, from war declaration, secrets ended up about even =)
    Last edited by _greenie; 16-10-2009 at 11:55.
    Deliverance -> secrets -> anzac -> mercy -> rage -> "ghetto"

  10. #85
    Regular
    Join Date
    Jan 2009
    Posts
    98
    forgot about temple :D

    but we're going off topic, altho the war proofs that razing is not always the right choise of play. We RKed more but I guess it's pretty obvious we lost the war :p

  11. #86
    Needs to get out more DHaran's Avatar
    Join Date
    Aug 2008
    Location
    Maryland, USA
    Posts
    8,415
    hehe that was a fun war though, poor Shamus got killed twice :P

    /me forum stalks Versace
    S E C R E T S

  12. #87
    Sir Postalot
    Join Date
    Aug 2008
    Location
    Australia
    Posts
    3,036
    Quote Originally Posted by Machiavelli View Post
    forgot about temple :D

    but we're going off topic, altho the war proofs that razing is not always the right choise of play. We RKed more but I guess it's pretty obvious we lost the war :p
    12 to 8 (or 9?) was the final count IIRC

    funny, no comments from VT2....
    i thought this was all one great big raze fest about whom could kill the otherside first....

    guess he was wrong =)
    Last edited by _greenie; 16-10-2009 at 20:31.
    Deliverance -> secrets -> anzac -> mercy -> rage -> "ghetto"

  13. #88
    Regular
    Join Date
    Jan 2009
    Posts
    98
    Hell yeah that was fun :D end score was 12 to 10

    And VT may have the title never short of words, but if he got owned.... :D

  14. #89
    Needs to get out more DHaran's Avatar
    Join Date
    Aug 2008
    Location
    Maryland, USA
    Posts
    8,415
    I think that was our only war where we didn't gain acres. Every other war I believe we used simliar chain+razechain strats and ended up + acres.
    S E C R E T S

  15. #90
    I like to post KuhaN's Avatar
    Join Date
    Oct 2009
    Location
    tracy, california
    Posts
    4,732
    Well the thing is, for all you top kd whores, you rarely war because you'd rather whore all round and then think you're godlike when you hit top 10 in the charts after all the abuse and boredom throughout the round.

    I'm representing the majority of players, not the X amount IRC users, the 8k other players that play for fun. You think they really give a shat about abs kingdoms? No, they want to war. Why? Because it is fun.

    Warring > Whoring.

    Realest and Steel, how many wars did you guys have this round? Umm... about one? You guys shouldn't even be sharing your opinions on whether or not raze should destroy land/buildings because you aren't representing the entire Utopian community.

    You war because of grudges; the majority war for random fun.

    Quote Originally Posted by Realest View Post
    95% of utopia is ghetto
    oh and that^ pretty much backs up what i just said.
    Last edited by KuhaN; 18-10-2009 at 16:28.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •