1) You don't need to have a CF with everyone in order to pump. (read my prior posts, they explain this in detail. You didn't bother refuting them. You also didn't acknowledge my other points).
2) Case in point: The age after the change was implemented, ezzerland ran a human/sage dicing kingdom that managed to pump science for the first 8 weeks of the age without CFs, using the methodology that I described. Low NWPA + over 100 DPA = not hittable for gains.
How is capping science (or making it buyable) either removing science or crippling it significantly?You remove sci or cripple it significantly and you're just taking one more piece of variety out of the game and forcing more kd's to choose the same cookie cutter setup.
This is false:At least with the system as is, a kd has to use diplomacy and make an extended investment to get good sci, as opposed to how it used to be where kd's would just fw for a week and pump so much sci they never needed to think about it again.
1) Your diplomacy argument is disproved and has no real substance to it.
2) What you call "extended investment" really just amounts to "extended pump", which only goes to show that the system has failed to achieve its stated goal.
3) KDs could not in the past have FWd for one week and pumped enough science to never have to bother with it again. Perhaps twice for two weeks each.
What do you propose to make any strategy viable against a high-science strategy? For that matter, would you like to propose a similar system that would make a "long-term investment" in anything else (buildings, military) equivalent in power?I'd rather have more choices than less
By making long-term pumping of science a requirement, everyone has to do it in order to compete if any one kingdom does it.
Thus it removes choices, instead of increasing them.