Sorry Landro, but with knowledge of the system being in place those are easily avoidable.
Sorry Landro, but with knowledge of the system being in place those are easily avoidable.
S E C R E T S
Im gonna start having my wife and step son log for me during those important football games now. Id hate to miss a game for a game. Thats legal right?? Cuz how would you know??? Do u have a keyboard fingerprint detection system in the works? If so can we get random notification of a vague implementation date in advance? Thanks.
Does this also mean there is no more need for the Blacklist?
Last edited by Bishop; 02-12-2011 at 19:00.
Support email: utopiasupport@utopia-game.com <- please use this and don't just PM me| Account Deleted/Inactive | Utopia Facebook Page |PM DavidC for test server access
I did ask a number of relevant questions that have gone unanswered, Bishop.
Support email: utopiasupport@utopia-game.com <- please use this and don't just PM me| Account Deleted/Inactive | Utopia Facebook Page |PM DavidC for test server access
Bishop, both as heavy attacker is something you can work around but if one (or both) is hybrid attacker or T/M you're stuck in an organisational nightmare because spreading around ops can have big consequences. (greed/riot/meteor blankets for example)
The solution for having both provinces optimally effective is to use account sitting during war. You're doing exactly the same but now you're paying for it which makes it ok.
This is my province. There are many like it, but this one is mine.
My province is my best friend. It is my life. I must master it as I must master my life.
My province, without me, is useless. Without my province, I am useless.
I must attack hard with my province. I must attack harder than my enemy who is trying to pk me. I must pk him before he pk's me. I will...
Support email: utopiasupport@utopia-game.com <- please use this and don't just PM me| Account Deleted/Inactive | Utopia Facebook Page |PM DavidC for test server access
so i am wondering after reading some posts, if a husband ops/attakcs a pv, then his wife cannot op/attack the pv until the end of age? or after a certain time frame(maybe 24 hours), his wife can op or attack the pv?
of course, husband and wife have same ip address.
That is just sad that Utopia has come down to this...and even more sad with the OPS portion of the system triggering the ACCESS DENIED since that it occurs more frequently. Changing the mechanics of the game that wasn't broken to begin with and in turn changing the BEST/ONLY strategy in winning wars is NOT the direction you should be changing to help your cause.Seems like you just ran out of ideas to try and catch legit cheaters and focused on catching little minute details of *possible* cheating. The few couples who play your game and actually follow rules have just now greatly suffered by doing nothing wrong.
CanWe
25 provinces hitting one target is far from the only, and certainly best, strategy. And to say it wasn't a problem that needed to be fixed is equally absurd.
S E C R E T S
Support email: utopiasupport@utopia-game.com <- please use this and don't just PM me| Account Deleted/Inactive | Utopia Facebook Page |PM DavidC for test server access
You (as am I) are not capable of knowing the cost-benefit value for this change because as I understand it, this will make our support system much more productive which will make the game that much better.
There are 2 ways of taking this:My entire kingdom's strategy is affected for the worse. In organized kingdoms, couples are basically being forced out of the same kingdom.
Our strategy (for this age) is affected for the worse - The information was supplied to you in advance of what this change was going to do. If you structured your kd on running 25 person chains or whatever and didn't account for the new anti-cheat system, that falls on you.
Our strategy (as a whole) is affected for the worse - Instead of running 1 mage, you run two. Instead of running 1 chain target, you run two. There was nothing above and beyond superior about 25 person integrated strategies.
If you want to be informed on what's happening in the game, yes you do have a responsibility to check them.You claim I am sorry out of luck because you had a link posted on my throne page. Guess what? I don't read half of those links! That's the consequence of crowding the links on the throne page with stuff that isn't newsworthy. I stop caring what you put there, and I stop checking them because I have no responsibility to check them.
If I missed a legit question that you'd still like addressed just bring it to my attention please.
Bishop, just to clarify, ops and attacks also can't interact? And what is the time frame of this interaction? if they can't, and its a reasonable time frame, then it would be highly ulikely that they could just "move on to the other chain target" as the collection of things like SoT is the duty of all.
Secondly, I do not understand the argument that states being able to live/work with a person in your kd is an "entirely unfair advantage." The same people who have said this have accepted that the top kd's that have no siblings/coworkers/spouses/roomates are still doing quite fine. The very point of this game is interaction; not only for a balancing standpoint, from a fun standpoint. Good KD's will be able to organze things and have people log on at similar times, so balancing issue? But more importantly, interaction is the source of fun for the game, and limiting that is a shame.
I also do not understand how its possible that there are so few people who play this game with sibs/sig.others/coworkers/roomates. In my KD alone, we have a a pair of brothers, set of 3 brothers, 2 pairs of coworkers, one of the members of this pair of coworkers is also rl friends with 3 other people in the game, and a group of 3 friens. Out of a KD of 23, 12 people know eachother in rl and for various reasons are in the same area with the same IP very very frequently.
To say that because they know eachother they all x-log eachother accounts is pretty insulting. People are very capable of casually playing a game with someone they live with, be in the same KD, and not cheat.
Our KD may just be an anomoly, but this ability to play with rl relations is also the only reason almost any of them are playing at all. Originaly only one would be playing in our KD, but they would find a friend or relative or coworker who used to play and since they could have the opertunity to have fun together they would join. This game is made for close knit networks of people, and it just seems impossible to me that so few people would actually be joining the game due to their rl relationship to current players.
I'm all for balancing issues with cheating, but you balance so that people can have more fun in the game, and close interaction is the main source of fun in the game.
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