Support email: utopiasupport@utopia-game.com <- please use this and don't just PM me| Account Deleted/Inactive | Utopia Facebook Page |PM DavidC for test server access
Of course he understands that.... but to the game it's still two different IPs, as long as there is no suspicious farming/interaction there is no cheating. So why would that be a problem?
You were targeting the topic this thread is covering, it was not a typical goodbye thread.
S E C R E T S
Support email: utopiasupport@utopia-game.com <- please use this and don't just PM me| Account Deleted/Inactive | Utopia Facebook Page |PM DavidC for test server access
If this ruins your life you certainly have bigger problems than this to handle maybe not playing utopia is a good step.So long, thanks for all the memories (And the fish!) and please, do the world a favor and NEVER, EVER get involved with another game project again, because all it will do is lose you money and destroy people's lives. Ciao!
Oh, please sir, can you give me template for my goodbye thread? Because I am 100% certain that EVERY GOODBYE THREAD IS EXACTLY THE SAME! People cannot discuss the reasons they are leaving the game?
The post was NOT about the anti-cheat mechanics, is was about me leaving the game. Did I touch on the issues I was leaving? Yes, I did, much like EVERY OTHER goodbye thread ever created by anyone. But that would make entirely too much sense for someone like you to understand.
No need to be rude.
Support email: utopiasupport@utopia-game.com <- please use this and don't just PM me| Account Deleted/Inactive | Utopia Facebook Page |PM DavidC for test server access
Well, a typical goodbye thread consist of why you quit playing and you thanking all your wonderful friends that you played with. Out of your post maybe the two last paragraphs would qualify as a goodbye post.Oh, please sir, can you give me template for my goodbye thread? Because I am 100% certain that EVERY GOODBYE THREAD IS EXACTLY THE SAME! People cannot discuss the reasons they are leaving the game?
This is my province. There are many like it, but this one is mine.
My province is my best friend. It is my life. I must master it as I must master my life.
My province, without me, is useless. Without my province, I am useless.
I must attack hard with my province. I must attack harder than my enemy who is trying to pk me. I must pk him before he pk's me. I will...
To all mods:
How long will it take before a proper time limit could be implemented into this system?
3 days out of war
2 days unfriendly
1 day hostile
12 hours war
This would make it more manageable for the kingdoms with couples, like Nancy and I in Wanna Play. I hear a lot of kingdoms complaining about this feature when they are in war, but I have no issues with it while we are pumping or outside of war. Obviously this will be an issue when we go back to war. Has this feature been discussed and is there any time limit as to when it could be implemented? It is an honest feature that will keep your new system in place but give the actual couples, still a chance to play in the same kingdom and not be so limited.
You are right about my knowledge of things -- I was going to write something about how for me to give detailed suggestions of how, I would need to know things, I should not be allowed to know. Answering the question, however, the reason you should care if I use the neighbors wifi is because that gives me more IPs I can use...the more ways I can think of gaining IPs the more accounts I can have that is not detected.
Last edited by khronosschoty; 05-12-2011 at 18:20.
With this new system they should now have more time to spend on those cases. (patterns)
Last edited by Scavenger; 05-12-2011 at 18:36. Reason: typo
The system is not going to be shut down guys, better spend your energy offering suggestions on how to make it work better or how to adapt to the changes.
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