At least someone has moved on to the final stage of grief. Now we just need everyone else to catch on to the process. ;)
At least someone has moved on to the final stage of grief. Now we just need everyone else to catch on to the process. ;)
"I don't hate you, I'm just removing an enemy..."
~~~D. Randall Blythe
Lol, i said from the beginning this doesn't affect me personally. Nobody in my kingdom is part of a previously whitelisted couple. I just hate to see people quit the game. I'm a sucker for sob stories
When the system launched, the game had ~7100 people signed up. The game still has ~7100 people signed up.
It launched with ~7100 people eager to start a new age. You now have ~1000 people who are seriously displeased. I would like to point out that this game does not exist because it's being supported, but because people PLAY it. Always keep that in mind. There have been several serious requests to you to reconsider the way the restrictions affect wars; I strongly recommend you listen and try to fix it for everyone.
As for Bishop's response to my previous post, no I really have no idea what kind of cheating goes on. I do however have people in my network who might be able to assist you in creating a more non-game related anti cheat mechanism....
It's not 1000 people. I'll bet my modship.
there's no way 1000 people are legit couples.
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Palem would. He does have a mini following of faeries too...I probably would be miffed if in war I got hit by 20 faeries using NM, then NS, then have them all quad me.
Icy 4 8
instead of flaming here, go make some suggestion http://forums.utopia-game.com/showth...f-normal/page5 so we can start something.
thanks ;)
I'm "signed up"
but I don't play
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius -- and a lot of courage -- to move in the opposite direction." Albert Einstein
I question the futility of the problem. What exactly is being called cheating here? What kind of unfair advantage would same IP shared interaction bring to the table? And how is this advantage any different to a well organised kingdom with good communications?
There is also the futility of the proposed solution. What about multi IP connections? I get 32 IP address with my fibre link... does this mean I am allowed to run 32 provinces, all interacting with each other? Don't you think this will just heighten the rewards from the real cheaters?
A fabled solution to a non-problem.
wait, does it include intel? i.e. my gf is t/m who gathers intel on an entire KD for war...accordingly she ops every prov for intel...does that mean i then cannot attack any prov over there? and for how long?
if so one of us can't play by process of it wouldn't make any sense to play if you can't conduct ops or attacks...
I see obviously it includes intel gathering.
Well, I'm not going to use hateful terminology, but this is pretty awful, especially mid-age if you happen to be a legitimate couple living in the same house, and super-especially if one is t/m and one is attacker. I could see how you could figure this out if both were t/m (divide enemy provs and work on different provs during war), and maybe if both were attacker (just pray that you didn't both want to attack the same target within 3 days of each other), but even that is a stretch. But I have no idea how we can operate for the rest of this age if I can't attack any prov on which she has either gathered intel or cast greed in the last three days...there is no feasible solution.
I'm not going to get over-angry about it, but there really is no way that we both can continue playing, or at least certainly not in the same KD.
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