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Thread: Dragging hostility

  1. #16
    News Correspondent flutterby's Avatar
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    Doesn't it depend on what races they're using? Which (since I only skimmed the thread) haven't been stated yet..
    Quote Originally Posted by VT2
    I should get a medal for all the common sense I highlight on a daily basis.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    <Bishop> I don't dislike Ezzerland
    <Bishop> We are just incompatible

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    <~Palem> I read that as "snuffleupegas gropes Palem" twice lol

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

  2. #17
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    Not really. GBP+cheap explore = sorry, no chains.

  3. #18
    News Correspondent flutterby's Avatar
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    Chaining isn't necessarily the only way to do damage. They're unfriendly, right? They can do ops in conjunction with well placed hits.
    Quote Originally Posted by VT2
    I should get a medal for all the common sense I highlight on a daily basis.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    <Bishop> I don't dislike Ezzerland
    <Bishop> We are just incompatible

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    <~Palem> I read that as "snuffleupegas gropes Palem" twice lol

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

  4. #19
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    Yea, but Shaded was talking about chaining people.

    Quote Originally Posted by Shaded View Post
    Then watch your attackers get raped as they chain you with zero incoming acres

    They'd need to declare if they wanted to chain people without land coming in, which means they get what they want.

  5. #20
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    Quote Originally Posted by NoseBlood View Post
    What is it with you and hostiles? Wasent you crying in some other thread about a few days hostiles?
    Nope. It wasn't me thought i had a week long hostile before. It is really lousy.

    Now i am stuck again. in another hostile. Just wondering the best way to make them declare war.

  6. #21
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    Quote Originally Posted by Palem View Post
    Yea, but Shaded was talking about chaining people.




    They'd need to declare if they wanted to chain people without land coming in, which means they get what they want.
    Chaining is not an option.

    The GBP sets in pretty fast.

  7. #22
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    Quote Originally Posted by brickwolfman View Post
    Those 2 things indicate they will not press button until they have done enough damage to you and thus already winning the war before its declared
    Not sure how much damage we r taking but considerably the damage should be around the same. =)

  8. #23
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    Maybe its just the tm heavy kds that find it in their favor to drag hostile on kds with large number of pure attackers....but dragging hostility is the only option they seem to have....on the other hand maybe they don't want war anymore just don't want admit it.

  9. #24
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    It's a typical bit*h move in utopia these days. I don't really see the point of dragging hostilities THIS long as they've definitely taken more damage than us. I think it's more they're trying to annoy the crap outta us by dragging hostilities out because they've realized they don't have a prayer in beating us.
    Last edited by Sauron NBK; 21-04-2013 at 01:30. Reason: Grammar.

  10. #25
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    Quote Originally Posted by coorsprg View Post
    Maybe its just the tm heavy kds that find it in their favor to drag hostile on kds with large number of pure attackers....but dragging hostility is the only option they seem to have....on the other hand maybe they don't want war anymore just don't want admit it.
    There's only a few good reasons for dragging out hostilities and having less attackers/more TMs isn't one of them. That fact isn't going to change with a longer hostile lol

  11. #26
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    Quote Originally Posted by Sauron NBK View Post
    It's a typical bit*h move in utopia these days. I don't really see the point of dragging hostilities THIS long as they've definitely taken more damage than us. I think it's more they're trying to annoy the crap outta us by dragging hostilities out because they've realized they don't have a prayer in beating us.
    Ah, sense BoB are so pro, maybe you can grow larger next age? You wont have problem finding wars then.

  12. #27
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    Quote Originally Posted by NoseBlood View Post
    Ah, sense BoB are so pro, maybe you can grow larger next age? You wont have problem finding wars then.
    totally out of context.

    BoB never claimed they are pro.

    Being larger doesn't mean you can find war easier too.

    Its not about finding wars too. Its about dragging hostilities.

    Please read carefully. Thanks

  13. #28
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    Quote Originally Posted by Palem View Post
    There's only a few good reasons for dragging out hostilities and having less attackers/more TMs isn't one of them. That fact isn't going to change with a longer hostile lol
    Probably won't change.
    With longer hostile,

    does it work better for kingdoms with more TMs?

  14. #29
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    It's fine if there's a target or two that you want something done on specifically before war, but the idea that you're going to somehow "Disable" a couple attackers before the war so things are more even is absurd.

    As long as you have a reasonable kd-core, having more or less TMs isn't a make-or-break factor for most kds and their wars. If everyone does their job and your plan is effective, you'll prolly win.

  15. #30
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    No wonder this game is losing alot of players. Why cant they change it back to the old days were kd's hit each other until it escalates into a war and not depend on some button.

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