
Originally Posted by
noobium
I haven't seen a lot of razing into war. Last time it happened on a large scale to me, I think raze in war destroyed all acres.
That only exists because of a very flimsy code of honor not to do so among the community, and lately that code of honor has been broken more often. With the incentives built into the game to favor razing into war, I'm surprised it doesn't happen more often. It is certainly unbalancing, when a kingdom sitting in fort stance can plink away and wreck a kingdom's war at little cost, and if the offended kingdom doesn't have friends they're SOL. With friends, wars would degenerate into a ****fest of interference.
Get rid of razekill into war and the worst abuse of this system is curtailed - no one can easily razekill from outside any more. Hits into war could still assist a PK but it would require coordinating with the kd at war and using peasant kills.
The only other alternative I can see is to make province kills less painful, by allowing pk'd provs to retain science and rejoin a fight sooner. This of course is something made worse by a rule patch shortly after 24hr protection was implemented.