Greetings and welcome to The Virtual Kingdom, Age 68: Feelings.
To start, this is the first age I've decided on establishing the kingdom name "Feelings". It has an inappropriate ring to it. Since no one cares about hostile tags etc, I thought it'd be fun to have access to tags like
Feelings Hurt
Nothing More Than Feelings
Design Concept:
For those not familiar, The Virtual Kingdom is a template that includes strategic province alignment, pageantry, and cultural grounding.
1- The foundation of The Virtual kingdom is based in a 3 kingdom merge where each kingdom brings 8 of their best players. These players are organized in their own division. - The remaining players of the 3 kingdoms are merged into 2 escort kingdoms.
2- Each division in The Virtual Kingdom must include 1 of each race and 1 of each personality.
3- The monarch must be a combination of race/personality not already represented in the aforementioned collective provinces.
Strategic province alignment is a puzzle for each division to solve. They know their players best and what roles suit them best. They can compare notes with the other 2 divisions for sobering guidance.
Pageantry is in the equal share each race and personality represents. This kingdom is a celebration of the game and it's balance. Even if there are mechanical imbalances, The Virtual Kingdom holds true. This is its institutional culture.
Cultural grounding is the essence of the merge. Each kingdom bringing it's best players to the whole but retaining team synergy in each division. Perhaps later I'll add a tldr perspective on enduring culture and its value.
Thank you for your time. Any suggestions and comments are welcome.