/me slaps bluorr we didnt raise you like that, no foul language! you are supposed to be the devil's advocate not some screaming lil imp from hell. :D
/me slaps bluorr we didnt raise you like that, no foul language! you are supposed to be the devil's advocate not some screaming lil imp from hell. :D
This thread is getting good. Really starting to like the way how the forum power of Animals is slowly finding more synergy. It is reflected on the battlefield it seems, as they've killed 1 of the U so far with 0 deaths for Animals. A great battle is being fought, and I am just really sad we cannot be part of it. Starting to get a bit sentimental...
![]()
CF in place now.
Don't know the details.
We talked it out, discussed how to move on and what the issues was. Glad that someone from The U came for diplo after several attempts, though it was our bad (due to RL but still) that our leadership missed some earlier messages from them before the conflict started.
All in all I had a great time tbh, the whole drama wasnt too long, but long enough to have some fun.
Time to get back on all those leeches thinking they get away with free learns during our hostile with the U :D
There's pretty much zero reason not to make any economy type ops: Rob gold or Fools gold, war only ops. Would be the best change the game could make. How many ages have we had kingdoms 30% bigger from eachother engaging in fights and demoralizing razekills or hits into war over it now, 20 some? What good does being able to rob anyone provide to the game? Only encourages conflict between kingdoms of different sizes when all the other rules of the game discourage conflict between kingdoms of different sizes.
There should probably be a 4th relations: Unfriendly, Hostile, **** your couch (50+ points). Rob gold should be saved for Couch ****ing.
Last edited by flogger; 30-06-2016 at 05:53.
Terrible idea.
I wouldn't do that. It would really require a huge boost for thieves (rogues and the like). In fact, it would make them a lot more boring....don't do that :-)
I would support a measure that increases nw difference penalties for stealing out of war (while canceling those penalties in war, perhaps in hostile too). Currently, if a 100k nw prov would plunder a 500k nw prov, they'd gain extremely little and suffer high losses. However, stealing in such a situation is a very easy and profitable thing. That doesn't make much sense to me.
There are currently 3 users browsing this thread. (0 members and 3 guests)