Page 5 of 10 FirstFirst ... 34567 ... LastLast
Results 61 to 75 of 145

Thread: Age 69

  1. #61
    I like to post
    Join Date
    Mar 2016
    Location
    Utopia
    Posts
    3,932
    Quote Originally Posted by Paradise View Post
    Re-organize Mailbox:

    1. Mass messages from monarch/Stew to other provnces should be combined into a single tab, from M/S POV, with the option to delete the tab, OR combine into a single message with the option to expand/contract.
    2. Messages from/to other kingdoms should be organized as a single discussion thread? or at least put it in a separated tab, with the option to delete the whole tab/message(s)
    I would already be satisfied having 1 separate tab called "important stuff"

  2. #62
    Veteran
    Join Date
    Aug 2013
    Location
    Chile
    Posts
    530
    Don't bring x2 wiz training back. I loved it, everyone else loved it, but it actually makes T/M life much more difficult as they have to find pop space for massive wpa as attackers were sitting on a lot more also.

    I love the idea for 2-3 stewards as well. I think that would make monarch life a lot easier.

    I would also like to see elite cost and nw dropped. The crazy army values has been interesting this age, but it definitely made this age less enjoyable for me than others (just personal feeling though).

    Increase eowcf back to 96 hrs, and to even it out make fort just one day. Dropping fort from 3-2 days has been good this age, but eowcf with high leet cost has made life difficult.

    Switch to land-based gains. Take nw out of the game entirely even.
    Josh; leader of a lovable band of misfits, Pinoys, and probable virgins.

    My Raging Clue

    *If a Utopian falls in the woods, and no-one is around to see him...was he still bottom-feeding?

  3. #63
    Scribe
    Join Date
    Nov 2008
    Posts
    225
    DO something against Honor whoring OOW. Especially the kds having 1 or 2 wars being in the top 10 honor. Who just payed their way with GC for honor into the top.

  4. #64
    Postaholic
    Join Date
    Jun 2011
    Posts
    928
    Quote Originally Posted by Sephi View Post
    DO something against Honor whoring OOW. Especially the kds having 1 or 2 wars being in the top 10 honor. Who just payed their way with GC for honor into the top.
    Yes...

  5. #65
    I like to post
    Join Date
    Mar 2016
    Location
    Utopia
    Posts
    3,932
    Quote Originally Posted by Sephi View Post
    DO something against Honor whoring OOW. Especially the kds having 1 or 2 wars being in the top 10 honor. Who just payed their way with GC for honor into the top.
    I already made a suggestion to fix it: Apply the same mechanics to honor gains that apply to land gains. As it stands honor gains aren't affected by receiving KD's stance, RKNW and GBP, which means it's fairly easy to get a ton of honor without a ton of land. I did some calcs last age. If we had wanted it we could've easily finished the age on 200K honor by simply bouncing down high honor provs then quadding with core in-range into insane GBP, barely taking land yet taking 3% honor/hit.

  6. #66
    Veteran
    Join Date
    Aug 2012
    Posts
    587
    +1 on applying RKNW on honour gains, and increasing it's influence.

    Currently getting smacked around by the #2 honour kd (beastblood?) who use nw manipulation to get in nw range to hit and get oor right after. There really is nothing we can do against it, but our t/m's are getting taken out just before another war by a kd not even in warrange.

    EDIT: Well, I suppose we could intra ourselves to reduce honour past baron, we're not part of any race anyway. However, I do hope Bishop and the devs don't intend for this game to head that way, it'd take away some of the fun for a quite few players. But it's something to keep in mind for next age if no change is made.
    Last edited by Uhm hoi; 11-07-2016 at 14:30.
    -Nox-

    Now playing a well prepared bacon rogue. Seasoned the little piggie with peper, thyme and rosemary. Put in the oven with potatoes under it so those get baked in the seasoned fat dripping down. Asparagus with cherrytomatoes, olives and basil on the side. Hmmmmmm.

    546706 total books in Palem's superfun uhm hoi challenge.
    Made utopian faeries fly.
    Age 72 war win crown and honour crown.

  7. #67
    Forum Addict Bo To's Avatar
    Join Date
    Mar 2014
    Posts
    1,229
    They use NW manipulation because nobody is punishing them(they are targeting my KD too). This can be done only when you are 'too big to fail'. And my suggestion was honor to be gained/lost only during hostile/war because even with RKNW when your target is marquis+ the gain still could be good.
    Last edited by Bo To; 11-07-2016 at 14:28.

  8. #68
    Enthusiast
    Join Date
    Feb 2013
    Posts
    411
    +1 to either additional RS's or allowing another province to change Monarch Message. That would be supremely helpful.

    Also, have checkboxes in the forum and a button that says "delete selected," so that monarchs and RS's can mass delete messages instead of doing it 1 by 1. It would reduce server load and make the forums run more efficiently.

  9. #69
    Enthusiast
    Join Date
    Nov 2015
    Posts
    432
    the honour crown race is the ****tiest one with the most dirtbag plays. Every age there is bottom feeding ****bag drama with the honour crown, honour system is long overdue for an overhaul. Especially now with anons destroying honour, the whole system has gotten wacky.
    All hail Bart of Farta

  10. #70
    Scribe
    Join Date
    Nov 2008
    Posts
    225
    Thanks bart and hopefully they fix it, because this is just bollocks.

  11. #71
    Postaholic DonJuan's Avatar
    Join Date
    Sep 2008
    Location
    Los Angeles, CA
    Posts
    920
    I think the attacker race's elite offense power (specificaly undead and orc, but can include avian/dwarf/human) is just too damn high!


    I have seen lots of Faeries around mid to lower tier KDs get broken at home thanks to super high offense orcs and undead after about half-way thru the age (when the sci-mods really start to kick in).


    I thought maybe this would have to be the new norm and faeries would have to just train off specs to ambush...however realizing that a simple anon can nullify that thought and had me wonder what else can T/Ms do while in Normal Stance to better defend themselves?


    Losing land and not being able to recover it as easily as an attacker could, especially after rebuilding post-EoWCF or post-Fortified, puts the race at a huge disadvantage leading up to a war. Also considering the fact that there are top kingdoms that are always looking for higher-nw land targets almost guarantees that t/ms can always be broken no matter how big they get within the size range of their own KDs...i can understand the futility,


    Possibly adding +1 defense to Faery Elites would be the best suggestion to give (rather than lowering offense on any attacker elite units or boosting the power of Forts)
    Last edited by DonJuan; 13-07-2016 at 04:10.
    "Respect the one who defends his land with bravery;
    Honor the price he pays to fufill his duty."

    -DonJuan, The Legendary KaMiKaZe King
    WhatsApp +16264286874 | SC2/D3 BattleNet: DonJuan5420 | PSN: DonJuan5420

    Age 54: #1 Land KD (HaLL of Heroes)
    Age 54: #1 NW KD (HaLL of Heroes)

    Age 81: #1 Honor KD (The Faery Circle)
    Age 81: #1 WW KD (The Faery Circle)
    The Tactical Technical Institute

  12. #72
    Enthusiast
    Join Date
    Nov 2008
    Posts
    325
    Recovering land from the odd oow random isn't too bad. Recovering the elites on the other hand...

  13. #73
    Postaholic
    Join Date
    Jul 2011
    Posts
    811
    I was playing Fae/Heretic this age and have a few notes. I personally didnt find problems being UB from orcs/undead that were my same size. The problem in my eyes is that the faery elites are so expensive. Due to them being so expensive, it required every tick of peace time going to ToG just to get enough money to be able to run a full elite army. The problem with this is it forces a faery this age to not be able to run high guilds to rebuild back their wizards as they need to run high banks/homes just to have the income to have full leet army and be prepared for their next conflict. To me, as a faery, I would have rather not had ToG this age and had a leet that was 900-1000gc. At least then I could have went into wars with 100% mana, not like 50-60% and could have run some sci higher than active in peace time lol. You get lots of gc as a faery through ToG but every single penny of it is needed to offset the leet cost, and there is no guarantees that thieves won't take that money from you. I can imagine it is very difficult in the warring tier to get high elite %.

    I think Faery leet needs to be cheaper. +1 defense probably isn't needed from my perspective.. but it wouldn't hurt..

    Heretic I found was fun and interesting, but I found magically I wasn't effective until YR 8+. Mystic was given double guilds as they are the premiere magic personality and it was deemed they need a boost to wpa generation to keep them apart from other personalities... I think this same mindset needs to go into Heretic. But since Heretic is a hybrid T/M sort of personality, they should be given 1.5x guilds. Maybe make it so they have -50% wizard losses from failed spells (instead of -100% currently) just so it isn't too strong. Heretics are very durable with their wpa once they get a good amount. however GETTING to that wpa is very very difficult. I couldn't even use my premiere spell (Nightmare) until YR 9 (and I was in an environment where I was able to pump quite freely)

    Maybe also give Heretics a low difficulty spell that is Heretic only, so they can do something unique in the early age. Maybe Chastity on Heretic instead of Mystic.

    Thief-Wise as a Heretic I found in theory I should have been able to run little to no TD's, but in practice you realize just how high thieves you can lose on successful missions. I still ended up having to run 15%+ Dens every war just to offset successful operation losses (as well as increase TPA) Not sure that is the intended design, but maybe a change could be: -75% thief losses from all thief operations (from -100% thief losses on failed thief operations).

    TL;DR:
    Faery Leet cost reduced OR Faery Leet Defense value +1
    Heretic changed to have "-50% wizards die from exploding spells" AND "Guilds are 1.5x more effective"
    Heretic given Chastity (on top of nightmares)
    Heretic change to "-75% thief losses on all thief operations" FROM "-100% thief losses on failed operations"

  14. #74
    Newbie
    Join Date
    Jul 2016
    Posts
    1
    I made an account just to suggest two things
    1. Horses attack/ defense 2/2 or 2/1
    2. Anonymity attack( distributes lost honor(of the attacked target) to other provinces evenly -i`m talking about the mates of the province that did the anonymity attack)

  15. #75
    Enthusiast
    Join Date
    Nov 2015
    Posts
    432
    Quote Originally Posted by jmiedema View Post
    lots of good points
    As far as heretic getting a heretic only spell, its got nightmares. Nightmares used to be available to mystics, so it makes sense that it would require a mystic level of wpa to get good success. However rather than giving guild buff to heretic, or wpa buff, I would suggest just lowering the difficulty of NM. Make it feasible for heretic to get off NM waves on enemy attackers with out the insane wpa advantage needed now.
    All hail Bart of Farta

Thread Information

Users Browsing this Thread

There are currently 3 users browsing this thread. (0 members and 3 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •