Bishop already said you will need to rotate build or abduct to reach maximum. Or be Human or Faery I assume
Bishop already said you will need to rotate build or abduct to reach maximum. Or be Human or Faery I assume
What are the chances of Not receiving a new scientist by now? I must be one of the lucky few
No scientists for me either.
Support email: utopiasupport@utopia-game.com <- please use this and don't just PM me| Account Deleted/Inactive | Utopia Facebook Page |PM DavidC for test server access
Age 65 - FreeakStyle - FeyrPlay Alliance Win - Dwarves Stole My Bike
Age 66 - FreeakStyle - #1 Honor & Warring Kingdom - Making FS Great Again
Age 67 - BeastBlood - #1 Honor Human(Prince) - Steve from Walmart
Age 68 - BeastBlood ft OldSchool - #1 Honor Kingdom & Avian - We Are All Feyr
Age 69 - Ancient Spartans - #1 Kingdom in The History of Utopia - Clever Use of Words
Age 70 - Ancient Spartans - #1 Land(25325 acres) & NW Faery - Spartan of Redeeming Qualities
Using:
- Number of players: 3600
- Number of ticks: 48
- Spawn chance: 3.5%
Result:
- Mean: 2.114
- Median: 2
- Standard Deviation: 1.41
- 5th Percentile: 0
- 95th Percentile: 5
My question is:
Should there really be such a big gap between the top and bottom, especially at the start of the age?
And yes I'm jelly cause I'm one of those that have gotten ZERO scientist since the age started :(
For fun I've done some distribution calculations after a week of ticks (168 ticks of non-fort time with assumed 3.5% probability).
Here are the mentioned probabilities:
SPAWNED 0 => CHANCE 0.25%
SPAWNED 1 => CHANCE 1.53%
SPAWNED 2 => CHANCE 4.64%
SPAWNED 3 => CHANCE 9.32%
SPAWNED 4 => CHANCE 13.93%
SPAWNED 5 => CHANCE 16.58%
SPAWNED 6 => CHANCE 16.34%
SPAWNED 7 => CHANCE 13.71%
SPAWNED 8 => CHANCE 10%
SPAWNED 9 => CHANCE 6.45%
SPAWNED 10 => CHANCE 3.72%
SPAWNED 11 => CHANCE 1.94%
SPAWNED 12 => CHANCE 0.92%
...
Formula used: https://www.youtube.com/watch?v=qIzC1-9PwQo
Sample in Wolfram to play around with yourself: https://www.wolframalpha.com/input/?....035)%5E(168-0) - just replace the "0s" with the number of scientists you want and "168s" with the number of ticks, it will return the chance of having that many successes after that many tries (scientists after ticks).
Age 65 - FreeakStyle - FeyrPlay Alliance Win - Dwarves Stole My Bike
Age 66 - FreeakStyle - #1 Honor & Warring Kingdom - Making FS Great Again
Age 67 - BeastBlood - #1 Honor Human(Prince) - Steve from Walmart
Age 68 - BeastBlood ft OldSchool - #1 Honor Kingdom & Avian - We Are All Feyr
Age 69 - Ancient Spartans - #1 Kingdom in The History of Utopia - Clever Use of Words
Age 70 - Ancient Spartans - #1 Land(25325 acres) & NW Faery - Spartan of Redeeming Qualities
Age 65 - FreeakStyle - FeyrPlay Alliance Win - Dwarves Stole My Bike
Age 66 - FreeakStyle - #1 Honor & Warring Kingdom - Making FS Great Again
Age 67 - BeastBlood - #1 Honor Human(Prince) - Steve from Walmart
Age 68 - BeastBlood ft OldSchool - #1 Honor Kingdom & Avian - We Are All Feyr
Age 69 - Ancient Spartans - #1 Kingdom in The History of Utopia - Clever Use of Words
Age 70 - Ancient Spartans - #1 Land(25325 acres) & NW Faery - Spartan of Redeeming Qualities
And how will laboratories effect this?
If it's a 3.5% chance per tick, if you have 20% laboratories giving you a 25% increase in likelihood of attracting a new scientist, does that mean you now have a 4.375% chance? Let's say you leave those laboratories up for 100 hours, which, okay, maybe. That's 3.5 scientists without labs and 4.4 with them.
This . . . this can't be right.
If the average prov ends with 80 scientists then running labs all age would give you 95. Thats fairly significant when they are professors.
Support email: utopiasupport@utopia-game.com <- please use this and don't just PM me| Account Deleted/Inactive | Utopia Facebook Page |PM DavidC for test server access
Surprisingly, those who login less in our kingdom get more scientists than those who do more frequently :/ . A coincidence?
The formula is simple: get a coin, trow it 100 times, if the coin land at least 3 times no heads neither tails and the crow screamed never more 3 times then maybe you get a new scientist. I got only one so far so for me its 1/118 (with 20% labs)
Log entry: 14th of August. Been 5 full days. No sign of a new scientist anywhere. Starting to despair.
(posting for one of my KDmates who has yet to see a scientist spawn)
Last edited by Robertz; 14-08-2016 at 18:13.
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