I haven't played for a few years actually ganna join back this age so let me now if this strat can work or I am making some huge mistakes and ganna get slaughter by mages/thiefs on wars thank you.
ganna skip the boring pumping and other boring stages of the strat I wanna know some feed back on my war strat.
War Build.
1. Homes: (15%)
2. Farms: (8%) - Is it enough for for 28.5 Pop per acer?
3. Banks: (6%)
4. Training Grounds: 150 (15%)
5. Forts: (10%)
6. Hospitals: (10%)
7. Guilds: (12%)
8. Towers: (7%)
9. Watchtowers: 150 (15%)
10. Dungeons: 20 (2%)
This will get me on over 28.5 peasnts if I hold house sience on 112 bpa
67% Draft rate
7 epa = 56 raw opa (75-78 moded)
10 sdpa = 60[72 w/elites] raw dpa (68[82 w/elite] moded) is it enough?
2 TPA and 1 WPA = Will I'll get slaughter? WT or TD?
8.5 Peasents with the 15% house will get 87% Building effeincey with 112 bpa in tools.
Since I am kindav busy with studys and work I figured to aim for 1 attack per day and not two.
So I skipped Raxes and because honor is useless for me ganna attack under annomity so cannot be ambush and harder to be retailed.
Tough not sure about the class yes I figured as a war hero I could inflict higher damage and with the 30% gains bonus make a fiar grabs on conquests attacks as well. plus will assist me on my intel ops since I am low on tpa and wpa.
Economic
Tough I am not sure how affective increase wages are, assuming I'll do pay 200% wages.
(17*0.5*0.5)*2= -8.5gc pa
(8.5*2+1.035+0.2)*1.09*1.049= +20.85 gc pa
+12.35 gc pa [Will it be able to support my growing kindom after been pumped first of course]
Sience
19.8% Income (135 ppa)
9% Building Effectiveness (112 ppa)
9% Population Limits (112 ppa)
51% Food Production (100 ppa)
11.2% Gains in Combat (112, ppa)
36.1% Thievery Effectiveness (50 ppa)
30.1% Magic Effectiveness & Rune Production (50 ppa)
Total 671 bpa on 50%-30% sience in each.
Is this a realistic sienc stratgey? am I aiming to high?
Peace Strat
1. Homes: (15%)
2. Farms: (8%)
3. Banks: (6%)
4. Forts: (10%)
5. Guilds: (12%)
6. Towers: (7%)
7. Schools: (40%)
9. Dungeons: (2%)
Baiscly ment to reform and over praper sience for the coming war.
Still ganna send attacks once a day, maybe conquests if its even possible now out of war. not nesserly land grab attack pharps sience and plunder on rich provinces.
Rebuilding army W/O armours so let me know how dumb it is.
I hope I haven't forgot anything and cant wait for some feed backs on how to make it better guys.