What The Virtual Kingdom Is:
The Virtual Kingdom is an idealized kingdom template consisting of 3 of each race and 3 of each personality. This total of 24 provinces is completed by a 25th province that is not represented among the 24. In this case the elf cleric is the anomaly.
The purpose is to demonstrate both a cultural and strategic direction for fragmented kingdoms that would best be served by merging. In this template I use 5 divisions to represent a 5 kingdom merge. By deploying the full array of available races and personalities my endeavor is to offer a cultural signature. This is pageantry; a celebration of the game.
My travels have taken me all over the game. I've journeyed through war, top, honor, casual and kingdoms torn by civil war. I've seen the struggles to keep healthy via recruits and the depressing loss of good players. I've seen leaders lost with no hope struggling to play in futility. I've seen top leaders driven to retire, unable to reach their former accomplishments.
Over the next few entries I'll try to reintroduce what I've learned in more concise fashion. I realize reading my posts can be numbing so I'll attempt to cut the strategic principals down to function more so than purpose.
Thank you for your time and attention. All comments are welcome.