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Thread: Prohibit adding provinces from 22 to 25 just to win a war

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  1. #1
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    Quote Originally Posted by DavidC View Post
    I'm not opposed to removing the ability to add players to a kingdom during war. We had a brief discussion on this in the past, it was passed on I believe due to the existence of 72 hour protection for new provinces that are added during a war among other things. I will add this to our list to revisit for next age. Part of the reason it was also turned down was the concept that provinces that are added during a war are 400 acres, with no scientists, essentially zero wpa, and not much ability to train a tpa that will be able to do much. They can only train 5000 max troops split between offense and defense. While this could be a potential real province during the first 2 weeks of the game, a 400 acre province with 5000 troops total, no science, no tpa and no wpa should not really be much of a threat anytime after that.

    But again, I am open to hear the other side of the argument and we can put this on the discussion list for next age.
    I do think that at times kingdoms will add provinces to aid in a war, especially early age. But when looking at any change like this you have to look at both sides of the ledger. Sure disallowing provinces added during war would prevent folks from utilizing this strategy -- which is at least a little unfair -- BUT this also makes it more annoying and harder for lower tier kingdoms to add provinces and players that they desperately need. Maybe someone wants to join NOW and if you have to wait until the war is over you lose that player? Not great and IMO the harm in this change would outweigh the benefit. Lets not make it harder to start playing, the 72 hour protection window in war is enough to mitigate abuse.

  2. #2
    Forum Fanatic Elldallan's Avatar
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    Quote Originally Posted by TheRealKremlin View Post
    I do think that at times kingdoms will add provinces to aid in a war, especially early age. But when looking at any change like this you have to look at both sides of the ledger. Sure disallowing provinces added during war would prevent folks from utilizing this strategy -- which is at least a little unfair -- BUT this also makes it more annoying and harder for lower tier kingdoms to add provinces and players that they desperately need. Maybe someone wants to join NOW and if you have to wait until the war is over you lose that player? Not great and IMO the harm in this change would outweigh the benefit. Lets not make it harder to start playing, the 72 hour protection window in war is enough to mitigate abuse.
    Yeah I agree, the case where somebody hasn't had the chance to grow(as opposed to choosing not to) to a size where this wouldn't be an issue AND 72 hour protection isn't enough of a disincentive is such an incredibly small niche that I think it's not worth inconveniencing new provinces more than they already are.
    Build a man a fire and he'll be warm for a day, Set a man on fire and he'll be warm for the rest of his life.

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