Quote Originally Posted by s0830887 View Post
I agree with persain. CS is irrelevant on attacker as it is mvd off by any decent KD before ops start. Espionage is really nice, but nothing that can't be done by anyone else (albeit with a few thief losses). The ONLY value i see in tact is trying to get that second wave in before your opponent during war.
Age 72 and before you got an attack times reduction of 20%. So after some hours in war you had 12*0.8=9.6h attack time. If you sync yourself with your kingdommates in a 12h attack rhythm, you can choose +2h for 5-8% gains (I think) and yout troops are back right after an tick, if you attack at x:30 hours. This means that you can raze your stables and rather easily calculate and manage your attack times in a way that keeps your horses out in the field from one tick to the next.
Acres and BE fluctuations makes it really hard sometimes to do something similar with barracks.