- Bocan has BL and fanat plus defensive elite, which means its base military stats are roughly what human has this age. So I wouldn't expect halfling to be quite as strong, but I'd leave it to sims to determine which could actually have more power. Certainly halfling can tank up more, though. Would be open to other suggestions! One thing I had on them previously was free prisoners steals prisoners instead (at some % perhaps), allowing them to grab quite a bit of extra offense while hurting opponents a decent amount and breathing some life into that forgotten op.
- +15% books is ~+7% sci effect, so this human only gets slightly more sci effect buff than today's human, but with an offensive elite instead of defensive. Could also see them continuing to have a defensive elite, maybe with +1 horses as in hex's proposal.
- Avian doesn't have higher losses in this proposal, but they do lose stuff faster because of fast attack times. I could maybe see giving them some ambush protection back, but their attacks are also really fast making it often possible to get army home before your opponent's anyway
- The pop penalty is a strong lever to adjust fae's power. If the overall concept is a good direction, just tuning up that penalty more will bring them in line.
- WH doesn't keep up without some kind of bonus to military strength i don't think. The idea I had behind it was to make it be able to reload quickly, which comes from PI and the increased draft and training sci and +1 specs (and also makes it a strong dragonslayer with dragon sci and +1 specs!). It's never going to hit the gains/speed of tact or the raw muscle of warrior (except oop) but as it hits it can quickly pop out more military and sustain. Could be too strong, but I wouldn't want to ditch too much that goes into that identity without an idea of a clear new identity for it.