Two I Didn’t But Wanted To
One of the finest sub-core race/personality combinations I couldn’t fit in the virtual kingdom was the Dark Elf Tactician. Most of you will recall when orcs had reflect magic and took the role of tactician, enemy t/ms were alert to the ever present threat of squandering stealth or eating their own meteors. The beauty of the Dark Elf iteration is the economy of rune consumption and the ability to turtle make this a puzzling build to wreck without leaving lots of enemies uncovered. The turtling makes it difficult to land the number of taps necessary to achieve efficient chaining. Add to this the speed factor and we have a very sturdy all purpose attacker. Mages fury makes them viable fireball casters and they retain wizards racially and thieves through personality.
(A lot of players get locked into the logistic of specs without due consideration for vulnerabilities. When a race presents you with a balanced elite you should begin to appreciate resistances vs gains. Besides which, through happenstance of war you will become more efficient by reinforcing with specs. In essence, you become stronger in the correct way as the enemies resources become more scarce.)
Another build I couldn’t fit is far more common, and that’s Faery Mystic. If you’ve run faery and you cherish defense then you’re aware of the mana and rune consumption. Mystic addresses this and makes the faery shine in a way that no other race can. The population limits are a drawback, but I’ve shared kingdoms with many successful faery mystics in ages when the build was nerfed.