Originally Posted by
Susie D.
It won't be 100% accurate, but if you send 20%+1 thieves, you get maximum (97%) accuracy. Taking the defense at home given in this SoM and oversending by 7.26% gives you a successful hit.
The reason people often use an inaccurate SoM (use up to 10 thieves) in combination with an accurate SoT, is that a SoT is much easier to get, so by sending only a few thieves on the more difficult SoM, you run less risk of losing your thieves. Even an inaccurate SoM always gives you the armies away at 100% accuracy.
97% accurate if you use 20%+1 thieves. This combines with the game's random factor to tell you to oversend by 7.26% for a guaranteed success.
If you have an accurate SoT and a SoM that tells you all armies are at home, you can just take the defense given in the SoT and oversend by 7.26%
If the SoM shows that some elites are out, you first need to determine their Defensive Military Efficiency (DME). You do this by dividing the total defense given in the SoT by the total defense you would get if you simply added all the troops in the SoT together (the defense he would have at 100% DME). Next you determine the defensive value of the armies that are out, by simply adding them all up and multiplying by the DME you calculated. Finally you subtract this amount (the total defensive value of all armies out) from the defense at home given in the SoT. Oversend by 7.26% as normal.
When using an inaccurate SoM, always ignore anything this SoM gives you for armies at home. Only use the information on armies away, as this is 100% accurate.