This seems a bit presumptuous. Some people can see and appreciate the bigger picture without being distracted by singular experiences.
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Bold assumption. If that's what Devs and players wanted, wars would have been locked 1-vs-1 long ago. I for one am very much opposed to it. Utopia is a strategy game, not a mindless b2b warring game (even though we've slowly slided towards that path in recents ages). If it were, the periods between wars would be pointless. Diplomacy and intervention has always, and imo should always, be an integral part of the complex game that is utopia. Rigidity means regression.
And yes, I've been at the other end of the stick. And no, I did not complain (or well, I complained a lot, but not over mechanics)
This doesn't happen often enough for it to be abuse-able. You need:
- an ally that's willing to dump gc into a dragon
- an ally who's also within dragon range
- an ally who's not in hostile/war themselves
Pretty circumstantial imo. Keep in mind that I have done it in the past, and it DID change the course of the war.