Weak units, on an individual basis.
No hospitals.
No direct economical bonuses that are reliable.
No interesting support-roles.
One-dimensional.
Penalty to birthrate.
Other races do everything gnomes does, and more, so it's not optimal for any role.
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Weak units, on an individual basis.
No hospitals.
No direct economical bonuses that are reliable.
No interesting support-roles.
One-dimensional.
Penalty to birthrate.
Other races do everything gnomes does, and more, so it's not optimal for any role.
+15% pop
$250 elites
$300 thieves
Massive oow stealing
All great economic bonuses
Penalty to birth rate is lessened by the fact you'll be running lots of homes, and the fact that you have a larger popultation to start with
And humans will have a hard time doing more thief damage than a gnome rogue. If they want enough science to compare tpa, they'll have to be sage or merchant and hence won't have as much stealth