In my book a threat is someone who can take cares from my KD. It is an even bigger threat if I have to hit 5 or more times just to match a single of their hits. Lone provinces are huge threats for top KD.Quote:
Toadi a lone province can take acres from your KD but he's not a threat to you
KNRG and GB protection stacks up perfectly to pretty much nullify top KD gains. GB protection can get gains down to 20%. KNRG to 67%. Both stacked, the loner suffers 13% of normal losses. That's 8 hits to make up for 1 of their, instead of only 5 without KNRG. Nevertheless you are correct, GB is the most important factor here.Quote:
It's true that a loner can take acres by abusing GB protection (which is the real problem, not KNRG).
Nevertheless, when doing a single hit, you have to make sure that nobody in the KD you target can retal you, mostly because of KNRG. If I find a juicy T/M I will always hit there, unless there is an attacker as backup (at least for a while). Since you do not want to find someone who can retal you, then you have to go deeper in NW - KD and province wise - to find safe hits. If KNRG were removed, I could gamble on a hit of the T/M, because at worst I risk losing what I grab. Problematic, but not too bad. Because of KNRG, a KD mate could lose 150% of what I grab, and that's not an option. If KNRG was removed I'd bottomfeed way less than what I do when whoring.

