What's the difference between troop loss and military casualties for cleric and warrior. Also for elf elite the 750 cost is base so it would be 600 or is 750 the cost.
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What's the difference between troop loss and military casualties for cleric and warrior. Also for elf elite the 750 cost is base so it would be 600 or is 750 the cost.
Do undead still get credits for each attack?
Does warspoils make you immune to ambush?
What does basic thievery involve? is stealing gc/runes included?
Avian / Halfling look to be a bit better then the other races.. but aside from Faery every race seems playable...haha... im glad we r not gonna see 75% dwarves like age 49 and 85% elves in age 50 when we thot they were going to get the March 16/11 proposed changes..
solid low key changes..
Elf elite NW seems wrong. Very wrong. For 100 gc more and 2 defense less than the halfer elite you can get .5 NW *more*. Just inferior in every way - doesn't make too much sense.
I'd recommend elf get corrected to 4.5 NW. Makes it a fairly nice, cheep unit, but not unreasonable. Especially with only 3 defense, making it an ok ambush target. With the 6 point def spec, while only 6/6 they will be fairly NW efficient, though not matching human from this age.
A table - land NW is "maximal", assumes 55/25 NW for land, as in 100% elites on a built acre of land, with no other NW costs. (In reality the space efficieny is being understated by this, but it still proves my point.)
_________Off__NW__Off/NW__LndNW__Off/LndNW
Sol (norm)_1___1.5__0.6667___3.7____0.2703
Sol (aggr.)_2___1.5__1.3333___3.7____0.5405
Elf (cur)___6___5.5__1.0909___7.7____0.7792
O-Spec____5___4____1.25____6.2____0.8065
Halfer_____6___5____1.2_____7.2____0.8333
Dwarf_____7___6____1.1667__8.2____0.8537
Elf (fixed)__6___4.5__1.3333___6.7____0.8955
Av.+Hum.__8___6.5__1.2308___8.7____0.9195
Undead____9___7____1.2857__9.2____0.9783
Orc_______9___6.75__1.3333__8.95___1.0056
Hope it formatted ok with tabs - nope. Edit to spaces. Nope, edit to underscore.
Yeah, so not running an Elf this age.
And I'm really confused about why input was asked for, but totally ignored.
Every change this age came from players.
Elf isnt going to be the best attacker, you have other races to choose from in that role. They still get a great econ boost, extra mana in war and (arguably) the best non faery spell book in the game.
Undeads get non uf/hostile/war ops btw, for those who asked.
That's not what the changes that you posted say. Maybe you meant mana.
Elf
* +2 mana per tick in war
* 20% lower troop costs
* Defensive Specialist Strength +1
* cannot use Dungeons
Elite Unit – Elf Lord (6/3, $750, 5.5 nw)
Spell book: Mystic Aura, Clear Sight, Fountain of Knowledge, Pitfalls, Amnesia, Quick Feet, Reflect Magic
^See, no WPA bonus, only 2 extra mana.^
"Elf isnt going to be the best attacker"
they never were. orcs and and avians were much better attackers then suggested elves. elves had ever so slightly better raw numbers than avians, but an avian could easily skimp on t/m to run more military and trump the elf. elves were only better than humans and undeads in terms of attacking. just sayin.
Question about orc tac. Does the military training bonus stack or not? So -60% or -69% military training time?
They multiply, so it's -51% training time.
Haha, Palem beat me to it by a couple of seconds :P
Lol, you both beat me by seconds!
"How did you get it to 69%?"
1.3*1.3 = 1.69.