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Thread: Hostile, Notices, and top kd drama

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  1. #24
    Forum Fanatic Elldallan's Avatar
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    Quote Originally Posted by Realest View Post
    People always say you need a counter alliance to beat Absalom, and that's simply not true. It's an easy cop out but the issues are deeper than that. For example, when I played, only CGG and ZZ were competent to ride up there with me. 1-7 was often the 5 Absalom and us 2. You had other neutral/friendly kds rounding out the top 10, but they were not in viable range to be a threat.
    Agreed, I'm not saying you need a counter alliance. What I meant is that you do need some support to rely on even if that is just you and 1 more kd that is infinitely better than just you yourself.

    Quote Originally Posted by Realest View Post
    The problem is that since the retirement/disbanding of many solo kds and the assimilation of their leaders and players into Absalom kds, the skill level to combat Absalom has fallen below competitive levels. It's not about rounding out more kingdoms than Absalom; quantity of kds is only needed when you lack skill (ie, given enough monkeys, you are bound to get it right).
    Agreed, on all points.

    Quote Originally Posted by Realest View Post
    I agree dorje and Proteus are certainly part of the problem, but there is also no alternative for them to take. If your target decides to drop 50 bucks to reset themselves to 400 acres, what choice do you really have? There's no incentive for Absalom to promote fairplay, insofar that non-abs kd do not want to make up either.
    I think it's the other way around, the opposition sees no reason to play fairly because the monolith that is Abs does not. age upon age Abs does shady things, occasionally really obvious shady things like 2v1's and that sorta things, other times it's just using clever words when making deals and then making up their own interpretation of that deal that is usually very far from the spirit in which it was made. What pewpew did was simply twisting the words, according to whats posted the deal said button had to be pressed after x hours, pewpew made it so that there was no button to press and thus avoided having to go through with it and farm out to Rage.

    Absalom ought to think carefully over why someone is willing to spend 50 bucks just to spite them. It's not a whole lot of money but personally I would have about a million things I'd rather spend it on.

    Quote Originally Posted by Realest View Post
    I propose that Proteus needs to stop being a little girl and move forward. Dorje needs to get off the rag and stop complaining that everyone is abusing a bug or conspiring some great evil. ASF should develop some brevity in his posts. In return, non Absalom kingdoms should learn some humility; eat a wave when you are outplayed, and don't needlessly drag out conflicts out of spite. "Warring kds" need to respect high level play and stop stealing gold and randoming our stragglers. Ghettos can ghetto and we don't give a **** about you after the first 2 weeks. By all means, explore as hard as you can during that time though.
    I do agree on your opinions on dorje, proteus and asf. Tho when it comes to needlessly dragging out conflicts buth sides are quite good at that when it's convenient. Abs kd's who are "out of the race" will quite often go out and try to block the opposition as much and long as possible. The gold stealing would not be a problem if the norm wasn't to pump most of the age at 20% draft, it would be better to change that norm in my opinion and the stealing would go away when it stops being ridiculously easy because topkd cows are running 0 thieves. If cows are running 0 thieves I think it's a healthy expression that the community is stealing as much gc as they can get away with and I'd like to see it happen more often.

    Quote Originally Posted by Realest View Post
    As far as Im concerned, a notice is not hostile. When a page says hostile, that is hostile. Some exceptions apply (eg. cow battles and nr1 kd vs nr2/3 kds EoA fights). Calling dibs is nice, but doesn't mean much. If a kingdom "dodges", well, that's the trade off of installing notice CFs. However, when that "dodge conflict ends", I am going to hit you immediately. Ghetto kds/cows can approach me at anytime for EoA CFs provided you dont random me or steal my **** before you ask. That is how I expect to play in this upcoming age and I believe my approach is more than fair.
    I agree with most of that, there are some obvious exceptions to the hostile is when the page says hostile, hostiles that have gone without events for several days comes to mind as does the situation of PB's vs TFC, for quite a bit of that tfc didn't hit much and instead only traded ops, and since ops doesn't push the meter that will never show up as hostile.

    Quote Originally Posted by flutterby View Post
    You know what I'm sick and tired of...... notices and NAPS and CF's in the top. Where the hell did this **** come from? Granted, I've said this before... it's ruining the game.
    They came about because they're usually mutually beneficial to all the parties involved, previously there used to be too many kd's/alliances around that you could never have naps with everybody so eventually things would blossom up, but nowadays the top is so small that it's easy to arrange a few beneficial Naps which lets you not having to worry about being backstabbed while pumping at 20% draft.

    Quote Originally Posted by flutterby View Post
    Also, when Anri gave notice to 3 kingdoms at once and Abs... were so 'lame' to have all 3 kingdoms hit him... this was NOT hostile. It was merely, in my opinion, clearing 'relations. Not like any of this is going to change anytime soon....
    Noticing 3 kd's at the same time is silly, I basically interpret a notice as a declaration that you intend to fight, so if you notice 3 kd's you will probably be on the receiving end of 3 waves when they run out. Top kd's make CF's and NAPs precicely to avoid having uncertain relations(as you cannot pump when there is somone who could wave you at the tip of a hat), so when you break them either you or the target will initiate a fight to return to status quo.
    I would think Abs giving notice from 3 kd's at the same time would be extremely lame but if you send the notice to 3 abs kd's you're putting yourself in a 3v1 intentionally.
    Last edited by Elldallan; 03-06-2013 at 13:02.

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