
Originally Posted by
AquaSeaFoam
From the final changes announcement:
Scientist Recruit rank reduced from 6 hours to 3 hours
Scientist Spawn rate lowered slightly
Magic Science will no longer increase Wizard Production
Approximately +50% Scientists will be required to reach maximum effects (We want there to be a strategic choice as to what science effects you have by reducing the spawn rate & increasing required scientists to reach max)
Revelation will increase scientist spawn rate by 30%, down from 100%
Revelation duration will be lowered
These changes along with sage being weakened should allow a specialized thief/mage to have better success.