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Thread: Number one KD declares on tiny KD

  1. #91
    I like to post Catwalk's Avatar
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    2 of your players talked to me about the matter, and 2 players from the shell talked to me about the matter. One of the conversations was in a channel, plenty witnesses. Are you saying that you didn't take over a shell kingdom and traded the accounts the old-fashioned way? I actually don't have a big problem with that, and I do understand the arguments given to justify it. It's not a big issue to me, even if I disagree with it. But of course it's cheating.

    You're not aware that octo both admitted that the logs were false and told us how he did them? He simply logged on another server and had the convo with himself. So the screenshot was real, he simply wasn't talking to Liadin.

    You flatter yourself, this isn't really about your kingdom or you. I was just pointing out that this is a bug and bugs aren't to be exploited, had a fairly civil conversation with Luc about whether or not it should be considered a bug and then various village idiots butted in.

    I appreciate you wishing me well, and I'm glad to report that I am in fact doing well. I have a wonderful girlfriend and a nice job, plans to resume studies next summer and Utopia isn't sucking my time away anymore. I kept going longer than I wanted to, and I probably should have made that decision much sooner.
    For Master of Magic fans:

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  2. #92
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    Quote Originally Posted by Realest View Post
    lets be serious, its unlikely a scenario that my players would talk to you. Since our inauguration, we have only had about 30 players or so, so i highly doubt that 3-4 people would talk to you about stuff you want to know, given the history of my players and their opinion of you
    i doubt that, i know 2 who have told me a lot of things and i've played like less than 2 years. Anyway, y'all have fun lying to each other on the internet over a non-issue.

  3. #93
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    this thread wouldn't be half as long as it is if the sonata guys hadn't come in pretending like they didn't know this was a bug...

    Oh, and Luc, just fyi: http://forums.joltonline.com/showthread.php?t=603505

    There is a laundry list of bugs that are "obvious" from the old code. So to claim that this isn't a bug is incredibly dense at best, and I believe that you, realest, et. al are far more intelligent than that :)

  4. #94
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    Luc I could reply extensively but that'd only make a troll like you happy.
    Yeah, I'm a troll? I probably read more into your post than I should've in the heat of the moment, but it's not like you made a lot of sense with some things you said.

    1. You overhit. That's a fact. The game is not supposed to protect you from that. The mechanic is fail if 45% kd's are allowed to hit as much as they want and 55% kd's are not. That doesn't make sense.
    2. It's not so obvious that this is a bug. The war range mechanic is pretty ridiculous. S&B leaving out the mechanic is not madness to believe.
    3. Even though you seem to accept the harshness of the game (which reflects reality, but is a softer version), it's obvious that your kd mates do not. I really doubt they wouldn't press the button if they were in Realest's position, effectively making them hypocrites.

    Quote Originally Posted by Leshrak View Post
    Oh, and Luc, just fyi: http://forums.joltonline.com/showthread.php?t=603505

    There is a laundry list of bugs that are "obvious" from the old code. So to claim that this isn't a bug is incredibly dense at best, and I believe that you, realest, et. al are far more intelligent than that :)
    Looked through the bug list. Unless I'm mistaken, it seems like the bugs are actually mostly faulty code, not missing functionality. I don't see how they would fail with comparing 2 nw's, so that war range is just buggy seems pretty dense to believe, and if they don't seem to have forgotten a lot of other stuff, I don't see why they would have forgotten this. I already said I personally believe they will implement it eventually, but I still maintain that it's not something obvious that that will happen. It's not plain stupid to leave that mechanic out.

    Btw, I don't play in Sonata, if anyone thought that
    Last edited by Luc; 28-11-2009 at 17:18. Reason: spelling

  5. #95
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    Quote Originally Posted by Leshrak View Post
    this thread wouldn't be half as long as it is if the sonata guys hadn't come in pretending like they didn't know this was a bug...

    Oh, and Luc, just fyi: http://forums.joltonline.com/showthread.php?t=603505

    There is a laundry list of bugs that are "obvious" from the old code. So to claim that this isn't a bug is incredibly dense at best, and I believe that you, realest, et. al are far more intelligent than that :)

    i count like maybe 5? sonata players talking in here, and I think only I have talked about the declaration and I still do not see what bug you speak of. we had a war button and so we declared war. War is buggy yes, if thats what you mean.
    The End of an Era

  6. #96
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    Seven pages, fail, didn't read.

  7. #97
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    The cute part is, nobody said anything when ZZ did it either. AMIRITE CGG?
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  8. #98
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    So Sonata suicides into a ghetto of 11 players knowing they would retal giving them the button to get a farm war.Nice **** .
    Then you blame it on the ghetto of noobs who retalled your suicide in the first place knowing full well there was a net bug giving you the declare button.
    Dont say they knew there was a bug because the majority of them cant even figure out a attack let alone know what bugs there are .You used the bug against a ghetto .I hope all 11 use another bug and all go into vacation mode on your asses leaving you sitting since most of them will probably quit anyway.

    ZZ did it so it was a known bug and should have been fixed then.Anyone thats using it is exploiting it and knows they are.
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    It is clear I am the best player in the game. I just need a kingdom that will fallow me and take my order. When that happens we can't lose.

  9. #99
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    Quote Originally Posted by Luc View Post
    Looked through the bug list. Unless I'm mistaken, it seems like the bugs are actually mostly faulty code, not missing functionality
    seriously?

    faulty code vs missing functionality?

    you're really trying to make that argument?

    Do you realize that "missing functionality" IS "faulty code"?

  10. #100
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    Quote Originally Posted by Leshrak View Post
    seriously?

    faulty code vs missing functionality?

    you're really trying to make that argument?

    Do you realize that "missing functionality" IS "faulty code"?
    You know what, Luc, I'm either giving you way too much credit in the intelligence department, or you're simply trolling. Either way, I'm not interested in reading anything else you have to say. Carry on trolling to someone else.

  11. #101
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    Rofl. Really dude? Faulty code = existing code that doesn't do what it's supposed to. Missing functionality = there isn't any code to do it. That's the (obvious?) distinction I was trying to make. See the difference? Attempting to code something and failing is different from not trying to implement it at all. I'm sure you're intelligent enough to understand that's what I was referring to. If S&B copied everything from the old game and all existing bugs are just results of bad coding, why should I assume that something as easy to understand and implement as checking kd nw's was forgotten, if they didn't "forget" anything else? I already said it's still possible, but my point is that it's not a given, it could just be that they saw it as a useless feature and didn't bring it over. Note that not a single person in this thread has managed to argue as to why this mechanic is stupid to leave out. Well, not argue based on logic.

    Let's see if I can make it clearer:
    The list of bugs is a list of stuff from the game that they DID NOT FORGET to implement, a list of stuff that that was implemented in a bad way and as such isn't working.

    My argument is that if they seem to have remembered to bring over everything else, just failed to code it properly, there is no reason to think that the only explanation to the absence of war range is that they "forgot" it. Given the trend, it would be more likely that they didn't forget it, but failed to code it properly.

    I don't think anyone is stupid enough to fail with a function that only compares NW's, especially seeing as how they succeeded in comparing those same NW's to add it to the war statistics on the KD page.

    So, the conclusion is that it makes sense to think that the absence of this game mechanic could POSSIBLY be intentional and as such not a bug.

    Is that clearer?
    Last edited by Luc; 28-11-2009 at 18:45.

  12. #102
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    Quote Originally Posted by TheRock View Post
    The cute part is, nobody said anything when ZZ did it either. AMIRITE CGG?
    I did. :)
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  13. #103
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    As well did I..... but that WAS a bug.

    This is strategy.... look at my sig.... its FailWalk inspired truth from ages ago.
    When the nay-sayers pipe up with talk of exploitation through strategy and planning I'm reminded of a Jack Nickolson quote, "I think of a man, then I remove logic and reason from him"

  14. #104
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    Quote:
    gergnub
    From Sonata's kd page:

    Average Opponent Relative Size 64%

    nothin to see here, keep on moving!


    Oh my god, Sonata warred someone that was bigger than us this age? I can't believe they'd have the guts. That's why the average is higher...
    However, since it's our 1st war, our KD page gives a more accurate picture of the size discrepancy: Average Opponent Relative Size 278%

    Quote:
    TheRock
    The cute part is, nobody said anything when ZZ did it either. AMIRITE CGG?

    That's ZZ's target's problem isn't it. If they don't want to report it then it gets other players into trouble later. Hopefully this bug will be fixed so it can't happen again. Either that or be made official that there is no longer any range to wars and wholescale bullying can become the norm. That's going to do wonders to the remaining playerbase.

    Funny thing, only the top kingdom players seem to dismiss that this kind of behaviour is one very valid reason for people quitting the game. Some people in our kingdom (other than me) are already thinking of quitting utopia because of what's going on. It can be said: "Good riddance, they're only a ghetto". Well news flash, 99% of utopia is ghettos. When these are gone, so is the game.

    For reference, here's the Bug Report's link if anyone's interested:
    http://forums.joltonline.com/showthread.php?t=604433

  15. #105
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    Well ofc you would notice my post UG, you're my biggest fan :D
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