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Thread: Age 54 Potential Changes Rev II

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  1. #11
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    Join Date
    Oct 2011
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    32
    You give human all these T/M bonuses but they will never get the numbers to make use. +10% pop gives a bit of compensation, but really human should get something else. Maybe raising elites to 6/5 would even it out a bit. Perhaps a NW advantage, instead? If you left the elite at 5/5 with +10% pop you could change the NW value of the elite to maybe 4. Giving them a usable edge again.

    At first I liked the +50% horses idea mentioned above. But I feel the most negative downside to horses is the NW influx. I would support this idea (instead of the above NW idea) if it was increased horse capacity AND horses have no net worth value. Maybe also add horse capacity to another build for human as well, homes hold 60 horses by default. Either way, giving human enough horses for every attack, without adding NW to their already bloated stack and minimising build % needed would compensate their low troop figures.

    MistyM: a offensive AND defensive elite has a clear advantage over a defensive or offensive only elite. To have the option to send only what you need maximising defense for every attack, coupled with the turtling option by just not attacking is a massive advantage. To just add elite values up and have that as your reasoning of imbalance is not very effective.

    I think it is a good idea to give a race potential hybrid qualities but making it very difficult to play. A high risk play style that would be attractive to the more experienced players. This is how it should be. I just think hu are a bit too low atm, but just a bit.
    Last edited by BiGs; 29-04-2012 at 22:14.

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