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Thread: Game Needs More Good kds Competing

  1. #316
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    Pretty much agree with your post Elurin. Actually main reason why i still play utopia is because i can meet new ppl and soon or later it lead to beer drink meets rl :)
    I have meet a lot Utopians in RL. Ever famous Matty from PBS! For his visit there was prepared over 20 Utopians but he come 1 day later! So we made second meet with him+vdshark+margo and few other people.
    Utopia is just tool to get fun. No more no less.
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  2. #317
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    You were the one who brought the pro-sport comparison into the conversation Elurin. Either way, if I missed your point, I apologize. Lots of posts to read and respond to. Try to get through them quickly.

    Quote Originally Posted by Elitbg View Post
    Don't want to offense you or ppl in kds but TFC is not real kd. Its kd setup for retired and inactive ppl not for real compete and play. Basically its very boring way to play if you want to play serious and you never can win any.
    You have little to no insight on how people play in TFC.
    Also, isn't Polar Bears a kd for retired and inactive players to play for lulz and not be serious at all? Did you just call your own kd fake?

  3. #318
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    Quote Originally Posted by Palem View Post
    You have little to no insight on how people play in TFC.
    Also, isn't Polar Bears a kd for retired and inactive players to play for lulz and not be serious at all? Did you just call your own kd fake?
    I'm talk about TFC setup Palem. Its make sense only for ppl who don't have time to play serious but still want to log and check utopia.
    With 25 Fa you cant compete in land chart because you cant really grow with attack and dice get acres from pool. So your grow is very limited compare real kds.
    With 25 Fa you cant go for WW/honor chart too because you cant war against prepared kd same size like you.
    So in short TFC setup don't fit and cant success in all kind charts. When its destiny from begin there is no reason for any one to play serious in your kd if he have basic knowledge for game. Its good only for retired ppl or newbies to learn basic!

    About Polar Bears its new kd in build process and we are improve. Main goal for this age was to go war but system is broken and you cant get war if both kds don't agree for it. Its why we ended growing to can war kds who care for his land.
    “the mystery of life isn’t a problem to solve, but a reality to experience.”
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  4. #319
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    Quote Originally Posted by Palem View Post
    This is false. Winning wars is a wonderful tool for growth. I believe Beastblood's biggest growth spurts were due to winning their wars. It's only when you can't win your war that your growth stalls.
    Then why did everyone state with confidence that mercy vs beastblood meant BB couldn't crown this age? Mercy was even accused of blocking for rage/sanct...

    Why is Sanct only 1/1? Why is HoH 0/0? Why is 6th place 0/0?
    Divinity is 3/3 yet they are nearly half the size of #1? (i know they nw dropped to war brainstorm, but still...)

    Maybe Sanctuary and Rage have outgrown their war competition a bit at the moment... but couldn't they fight each other?

    ABS (and HOH) have obviously decided it's in their best interests to never war each other.
    To be in the top 3 of a "war game" and having no need to war the other two just seems wrong.

    I'm not saying ABS is ruining the game. All this might be solved by more competition like you said. But I think it's tough to claim it's "silly not to try and war your way to a crown" when 4 of the best kingdoms have decided warring each other would be contrary to their goals.
    (This is all in response to your original post suggestion for sillcats.)

  5. #320
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    Abs don't war each other because they are allies. It has nothing to do with war being either productive or counter productive. Warring mercy wasn't what took BB out of crown contention. Picking a poor fight with rage was.

    You also seem to be ignoring the fact that rage, who is #1 has twice as many wars as sanctuary. Abs aren't warring because of a lack of targets, not because it slows growth.

  6. #321
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    A lack of targets they created for themselves by virtue of their alliance.

    Again........... not MY problem.

  7. #322
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    Quote Originally Posted by tetley View Post
    I would say that sillcats DO try and war their way to a crown - but it's the WW crown ;)
    Which they've never won. If they were the best warring kingdom (possible), and that crown was relevant (it's not), don't you think they would have won it at some point?

    War win crown is just a competition to see who can get the most wars.

  8. #323
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    Quote Originally Posted by jdorje View Post
    War win crown is just a competition to see who can get the most wars.
    Very true.
    If you want to wint WW competition you need to make reputation like mercy and go for WW next age :D
    No one is going to war silly animals :(
    “the mystery of life isn’t a problem to solve, but a reality to experience.”
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    “I should've suspected trouble when the coffee failed to arrive.”
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  9. #324
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    well if for example the top 2 in charts is currently both ABS kingdoms, to avoid the boredom in their kingdom and the spectators here, they can always declare each other and fight for real.

    I mean c'mon just having fun right? What good is being on top when their swords are growing cobwebs.
    just a random player now....

    (ex-TFC)

  10. #325
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    Quote Originally Posted by Lord RyeX View Post
    well if for example the top 2 in charts is currently both ABS kingdoms, to avoid the boredom in their kingdom and the spectators here, they can always declare each other and fight for real.

    I mean c'mon just having fun right? What good is being on top when their swords are growing cobwebs.
    ABS play for land and fun come from win. They don't need nonsense war what only can help other competitors to beat them. Problem is not ABS, but rest kds cant compete good enough. When there is strong kd ABS loss every time. Do you remember last age :)
    “the mystery of life isn’t a problem to solve, but a reality to experience.”
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    “I should've suspected trouble when the coffee failed to arrive.”
    ― Frank Herbert, Dune

  11. #326
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    I text octo from time to time, and he tells me that if I were to return, I'd still be without peer. When someone actually proves their mettle and completes a b2b, I'll return to stop the 3 peat, guaranteed.

  12. #327
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    Quote Originally Posted by Palem View Post
    There's been a lot of complaining about Absalom ruining the game by dominating the top and not letting anyone else compete. These accusations are false. Absalom doesn't win the majority of the time. Going back 20 ages (that stretches back to the end of Playboys), Abs has won 7 crowns, 9 if you insist on including HoH, which you shouldn't. So 11/20 crowns were won by kds who were 100% non-affiliated with Absalom. It's not like there's no room to compete.

    THE PROBLEM is that there aren't enough people competing. Of course Abs is sitting at the top. They're the only good kds left in the game. The top 4 is very appropriate because that's really about it. What's frustrating is that there COULD be so much more.
    Lol. And lol.

    People gave up long ago because Absalom were invinsible. And those kds who win the crown have usually had to kiss Absalom's a** to win.
    Now, I haven't played for a while but I see this has gotten worse since I was here, with every kd in a permanent NAP with everyone around them. Attacking another kd requires notification(LOL WTF), which is crazy. That is one reason why I never came back, the top kd culture is completely messed up. This is a game for sissy girls now.

    Another factor is that some of the best kds in opposition to Absalom have been dominated by the biggest egosentrics in the game, such as Realest, guys who stop at nothing at getting attention towards how good and skilled they are, going their own ways in everything(lol, his post above mine shows exactly what I'm talking about. A need to point at how good and "veteran" he is by mentioning that he is offered having no peers). This has made all kinds of reasonable cooperation impossible and has broken many a kd. Blind to see the greater good, these kds have usually gone for short term profit rather than winning in the long run. This is what pushed HoH into ABS' arms.

    ABS have simply been too strong for too long. They won. Every foe is gone, it just got too stale for most people.

    To this day, Absalom is the worst thing that ever happened to utopia. They simply bored people to death by being too strong for too long. Not their fault, but it happened.

    These accusations are true. (See what I did there?)
    Last edited by stoffi; 07-01-2013 at 08:37.
    ABS vs Rangers


  13. #328
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    Quote Originally Posted by Palem View Post
    Stop making excuses for others?
    Aside from that TFC is getting better every age. Can Beastblood claim the same? There's something your kd can get better at, so go do it instead of wasting time telling me I run a 25 faery kd. I know that already.
    What excuses? How is that even relevant to me telling you to start with your own kingdom?
    TFC is getting better every age because it's pretty hard to make it get worse...

    Quote Originally Posted by Palem View Post
    Here's an example to follow:
    10 The Faery Circle (x:x) Icia 113,403 acres

    Kd that can't attack is beating out 355 other kds (97% of the game). That's a joke.
    You're not competitive just because you are currently ranked 10 ;p

  14. #329
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    Quote Originally Posted by Proteus View Post
    Why is it so important to make the kingdoms going for land and the smaller or as you call them "warring" kingdoms interact? Seems that is what the uniformed people are always pushing for.

    The good thing about this game is that it is very dynamic/versatile and provides an avenue for players with different goals & different ideas of what is considered fun to compete. If you change the mechanics enough you can have everyone playing the same game..question is would they enjoy it?

    If the larger kingdoms really wanted to, they would just not explore or take land every age and stay small and war everyone. If the warring kingdoms wanted to, they would take land and try to fight the larger kingdoms. Both are possible considering Divinity & bio were smaller warring kingdoms and in select ages would grow to fight bigger kingdoms whereas Sanc stayed smaller and went for honor before whoring up.

    Right now the game provides players the opportunity to do what they enjoy, changing mechanics to force interactions that are already possible should players decide to do so would be a big mistake.

    When the game was at its peak, the only difference was that there were 20+ kingdoms competing for the top and the rest of the 90k player base did not interact with these kingdoms. Now the game has scaled down and you have a similar percentage competing for the top that you used to at the peak of the game. The past few ages there has been a bit less competition at the top but the situation still changes every age. The only thing that really needs fixing are some of the game mechanics, not how the game is actually played.
    Woah I have to agree ;p
    (Except for the Sanc to stay small and go for honor part, they never had that intention until after that war)

  15. #330
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    Quote Originally Posted by JordanL View Post
    Isn't the fact that there isn't that much competition at the top a direct result of the fact that the top KDs often engage in play that most players don't want to duplicate, like setting alarms and such?

    I mean... if you're going to force an arms race of who can spend the most energy on the game, and then be surprised when not many people do, you're gonna have a bad time.

    There aren't many top KDs because not many people want to play in the style the top KDs force. You're a victim of your own success.

    Ghettos find plenty of targets, and they all seem to have a decent time, **until** they encounter a top KD that takes all the fun out of their game.
    I think you'll be surprised how many non-top kingdoms also have players set alarms for waves and such when they're in a conflict

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