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Thread: If you could change one thing about utopia...

  1. #16
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    need drastic changes (plenty of good suggestions in the forum), or the game is going to continue loosing players age by age.
    just changing gains + or minus 5% for a race is not good enough.

  2. #17
    Enthusiast brickwolfman's Avatar
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    Quote Originally Posted by Babethesnake View Post
    Clear offensive spells and ops when the war is over. It sux to have ms on you for 9 tics after the CF.
    The spell you want is called mystic vortex, perhaps have a team mate use it on you :p

    I would like to see a change in the CF system most of all. simply add a game year date to CF's when sending them and once accepted they cant be broken until that game year has been reached. This will control alliances somewhat and will curb the amount of ridiculous threads on these boards about dealbreaking
    The 4 Horsemen

    *A cult worships their leader who is alive and well. A religion worships the same guy except he is dead.

  3. #18
    Postaholic Hallo's Avatar
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    Quote Originally Posted by neanderthal View Post
    I would make the game faster. Not shorter ages, but faster game play. Something like 1 tic is 45 minutes. That way 1 real day would be 32 tics.

    Today's world, speed it up folks.
    In today's world; you can get a super hip province by paying cash. A super cool item that automates your attacks, a rad shield that causes all attacks to fail against you (for $5 per attack), and unlimited "respecs".


    I agree, get with the times!
    Just say "yes" and I'll go away.

  4. #19
    Enthusiast brickwolfman's Avatar
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    Quote Originally Posted by Hallo View Post
    In today's world; you can get a super hip province by paying cash. A super cool item that automates your attacks, a rad shield that causes all attacks to fail against you (for $5 per attack), and unlimited "respecs".


    I agree, get with the times!
    "yes" now go away :)
    The 4 Horsemen

    *A cult worships their leader who is alive and well. A religion worships the same guy except he is dead.

  5. #20
    Postaholic Hallo's Avatar
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    I do love that bouncing hits for $5,
    Would make wars extremely fun... just imagine it "Credit Kill"
    Send 3 generals with a soldier to trigger the "hit protection", and then get the guy into $2000 of debt over a uto war.

    Or we could have the entire server attack a single person and get said person into 2 million dollars of debt.

    FUN!

    @brickwolfman, the rules are that you say "yes" and only yes, without the quotation marks, and in an authentic way... read the eula (after finding it)
    Just say "yes" and I'll go away.

  6. #21
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    limited legal x-logging.
    Some Quick Tips: http://forums.utopia-game.com/showth...799-Quick-Tips

    "P.S. I'm doing a porn shoot thursday . you can keep utopia." - Huangmo

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  7. #22
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    Quote Originally Posted by Topsy View Post
    limited legal x-logging.
    aka sitting? that already exists.

  8. #23
    Forum Addict fuzzy|'s Avatar
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    Quote Originally Posted by brickwolfman View Post
    .....
    I would like to see a change in the CF system most of all. simply add a game year date to CF's when sending them and once accepted they cant be broken until that game year has been reached.....
    been saying this for a while but you could have a mutual consent box so you can remove the cf if both parties agree?
    Support email: utopiasupport@utopia-game.com | Utopia | UtopiaWiki | uTools
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  9. #24
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    Quote Originally Posted by ofgortens View Post
    aka sitting? that already exists.
    You can't use sitting when you'd need to do something at an inconvenient time but where the other 22 hours that day you would be able to do anything you want. Needing to wake up for a hit, use phone during a conference call, or have utopia interrupt anything else when you're already playing for absurd hours every day should be far rarer than it is. Alternatively, needing to not play for 72 hours just because you can't be on for one of those times is equally terrible. Have it where 1 person can log your prov for 1 hour a day as long as the user has been on within the last 6 hours and where the logger can only do those things checked off by the account holder and you make the game far more playable and far more focused on strategy than activity.
    Some Quick Tips: http://forums.utopia-game.com/showth...799-Quick-Tips

    "P.S. I'm doing a porn shoot thursday . you can keep utopia." - Huangmo

    [11:12] <@clareyafk> i'm an excellent whore

  10. #25
    Mediator goodz's Avatar
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    Quote Originally Posted by Topsy View Post
    You can't use sitting when you'd need to do something at an inconvenient time but where the other 22 hours that day you would be able to do anything you want. Needing to wake up for a hit, use phone during a conference call, or have utopia interrupt anything else when you're already playing for absurd hours every day should be far rarer than it is. Alternatively, needing to not play for 72 hours just because you can't be on for one of those times is equally terrible. Have it where 1 person can log your prov for 1 hour a day as long as the user has been on within the last 6 hours and where the logger can only do those things checked off by the account holder and you make the game far more playable and far more focused on strategy than activity.
    Paid account sharing would be neat. For say 10 credits a day. A user in your KD of your choice may log your account during the day. May only be used 1 day a week MAX!
    My life is better then yours.

  11. #26
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    player egos

  12. #27
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    One change I'd like would be the random move option to include vacant provinces/adoptions. This would add a chaotic element and give chance to land in any number of environments. A developer control feature could be based on the recruit measuring 9 box system. Thus random to kingdoms with similar ratio.
    Quote Originally Posted by Bishop View Post
    Correct me then, instead of being a dick about it.
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  13. #28
    Enthusiast brickwolfman's Avatar
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    Quote Originally Posted by fuzzy| View Post
    been saying this for a while but you could have a mutual consent box so you can remove the cf if both parties agree?
    yeah that could work also but i can foresee alliance trickery with this
    The 4 Horsemen

    *A cult worships their leader who is alive and well. A religion worships the same guy except he is dead.

  14. #29
    News Correspondent flutterby's Avatar
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    Quote Originally Posted by Kita View Post
    I would destroy alliances
    What is your definition of alliance?
    Quote Originally Posted by VT2
    I should get a medal for all the common sense I highlight on a daily basis.
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    <Bishop> We are just incompatible

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  15. #30
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    All it takes is a counter: at X to Y meter, kd B can do a onesided surrender, sacrificing Z resources for a N days of CF, whatever. Alternatively, you do it like VM where after X hours the CF is in place and any hostile action would cancel; you get the idea.

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