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Thread: Age 61 potential changes comments.

  1. #136
    Forum Addict crease's Avatar
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    Quote Originally Posted by fawk View Post
    I am not aware of any bugs.
    Can you make a list of bugs so community can help push them forward to the attention of the devs?
    Join a kd where more than 1 person tries to op the same target at the same time. Youll soon see.
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  2. #137
    007 licence to post Anri's Avatar
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    Quote Originally Posted by fawk View Post
    I am not aware of any bugs.
    Can you make a list of bugs so community can help push them forward to the attention of the devs?
    lol its been reported so many times and its deeply annoying how it gets overlooked. Its even auto sends some of the errors. Sometimes entire kds dissapear, other times you get kicked out to lobby or get different error messages. Its worst when opping same target. One war it took like 20 tries before i even got army out. A task that should been made in 1 minute costed me 10 minutes. Its been like this for ages. People care about changes more then about a working game.
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  3. #138
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    rawr~!

  4. #139
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    I was thinking... in the proposed changes human and sage got buffed and human/sage become strong combo but is it good to give amnesia only to sages? I think if you don't want elves to have it give it to avians.

  5. #140
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    I think it would be cool to have a dragon log, and gain honour for dragon funding / slaying
    Even cooler would be a separate set of titles for dragons

  6. #141
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    Quote Originally Posted by Anri View Post
    lol its been reported so many times and its deeply annoying how it gets overlooked. Its even auto sends some of the errors. Sometimes entire kds dissapear, other times you get kicked out to lobby or get different error messages. Its worst when opping same target. One war it took like 20 tries before i even got army out. A task that should been made in 1 minute costed me 10 minutes. Its been like this for ages. People care about changes more then about a working game.
    He speaks the truth. It is really quite irritating, especially if you are on a ****ty connection on a phone.

  7. #142
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    One of the most annoying and counter intuitive thing in this game is when a heavy attacker becomes a super TM after being chained. Orc land lusting bigger elf or NSing halfling is simply beyond funny. To avoid this, I suggest to remove most of offensive spells/ops from attacker races and make mystic/rogue only (elves might keep more spells, haflings - ops, as it's "usual"). This would avoid such absurd situations and make mystic/rogues a little more useful (they need that after being nerfed age by age).

  8. #143
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    Quote Originally Posted by offas View Post
    One of the most annoying and counter intuitive thing in this game is when a heavy attacker becomes a super TM after being chained. Orc land lusting bigger elf or NSing halfling is simply beyond funny. To avoid this, I suggest to remove most of offensive spells/ops from attacker races and make mystic/rogue only (elves might keep more spells, haflings - ops, as it's "usual"). This would avoid such absurd situations and make mystic/rogues a little more useful (they need that after being nerfed age by age).
    [insert gif here] no.
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  9. #144
    Veteran Nim's Avatar
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    No Fog? :(
    PEW PEW PEW!

  10. #145
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    Quote Originally Posted by offas View Post
    One of the most annoying and counter intuitive thing in this game is when a heavy attacker becomes a super TM after being chained. Orc land lusting bigger elf or NSing halfling is simply beyond funny. To avoid this, I suggest to remove most of offensive spells/ops from attacker races and make mystic/rogue only (elves might keep more spells, haflings - ops, as it's "usual"). This would avoid such absurd situations and make mystic/rogues a little more useful (they need that after being nerfed age by age).
    So should we give elves and faeries 0 generals to balance things?

    What happens to an Orc rogue?

  11. #146
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    Quote Originally Posted by Araqiel View Post
    So should we give elves and faeries 0 generals to balance things?

    What happens to an Orc rogue?
    Must lose all generals. Obv :)

    Im more concerned about elf merchant.
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  12. #147
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    Quote Originally Posted by Anri View Post
    lol its been reported so many times .
    No it has'nt. lease report bugs as and when they occur so we can look into them. Thanks.
    Support email: utopiasupport@utopia-game.com <- please use this and don't just PM me| Account Deleted/Inactive | Utopia Facebook Page |
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  13. #148
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    Quote Originally Posted by Bishop View Post
    Double TDs or no runes needed will not be returning.
    How about 1 rune for each op?

  14. #149
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    Quote Originally Posted by Araqiel View Post
    So should we give elves and faeries 0 generals to balance things?

    What happens to an Orc rogue?


    Elves and faeries don't become supper attackers when chained, so I see no problem here. Orc rogue would get all ops, much like undead rogue does now.

  15. #150
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    Quote Originally Posted by offas View Post
    Elves and faeries don't become supper attackers when chained, so I see no problem here. Orc rogue would get all ops, much like undead rogue does now.
    LOL 5/4 elf and 4/5 faery will destroy conventional attackers post chain....
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